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Projects in Awesome Lists by alexander-scott

A curated list of projects in awesome lists by alexander-scott .

https://github.com/alexander-scott/octomapsharp

An Efficient Probabilistic 3D Mapping Framework Based on Octrees. A Unity C# port of the original C++ implementation.

csharp net octomap octree unity

Last synced: 16 Nov 2024

https://github.com/alexander-scott/enhanced-trigger-box

A highly customisable trigger box built for Unity

trigger-box unity

Last synced: 16 Nov 2024

https://github.com/alexander-scott/unityoptixplugin

An example of a Unity plugin that allows you to leverage the power of NVIDIA Optix

nvidia-optix unity unity-plugin

Last synced: 10 Oct 2024

https://github.com/alexander-scott/multiplayerproject

Real-Time Multiplayer Game featuring an authoritative server, lobby system and efficient serialisation.

authoritative client-server csharp monogame multiplayer-game multithreading protobuf-net socket-programming

Last synced: 16 Nov 2024

https://github.com/alexander-scott/zuul_job_browser

Navigate through Zuul Configuration in VSCode more easily with this extension.

ansible vscode vscode-extension zuul zuul-ci

Last synced: 16 Nov 2024

https://github.com/alexander-scott/cloudraytracer

Research project investigating using The Cloud for backend processing in graphically intensive, real-time simulations

Last synced: 16 Nov 2024

https://github.com/alexander-scott/2d-game-engine

2D Game Engine and Editor built following proven software development patterns

Last synced: 16 Nov 2024

https://github.com/alexander-scott/mediatorsharp

A basic implementation of the Mediator design pattern that is used to promote decoupling between different systems

csharp mediator mediator-pattern net

Last synced: 16 Nov 2024

https://github.com/alexander-scott/rebound

Unity mobile game

Last synced: 16 Nov 2024

https://github.com/alexander-scott/chesslogicsharp

A lightweight, fully-featured Chess solution for .NET Applications

chess chess-ai chess-board chess-game chessboard csharp net

Last synced: 16 Nov 2024

https://github.com/alexander-scott/runassiance

Collaborative UE4 project building a 2.5D platformer

Last synced: 16 Nov 2024

https://github.com/alexander-scott/raytracerframework

Basic ray-tracing framework that renders a video. Later ported to PS4 ORBIS.

Last synced: 16 Nov 2024

https://github.com/alexander-scott/escape-room

Collaborative project creating a physical Escape Room mixed with virtual components.

Last synced: 16 Nov 2024

https://github.com/alexander-scott/corridor-dash

Corridor Dash game made with Unity

Last synced: 16 Nov 2024

https://github.com/alexander-scott/real-time_graphics

A project that involved implementing advanced 3D graphics techniques in DirectX11

Last synced: 16 Nov 2024

https://github.com/alexander-scott/hackerrank-challenges

A project containing some of HackerRanks challenges as unit tests, both with and without working solutions.

Last synced: 16 Nov 2024

https://github.com/alexander-scott/gravityninja

TGP 5 man project involving a ninja and a maze made in PlayStation Mobile Studio

Last synced: 16 Nov 2024

https://github.com/alexander-scott/alexander-scott.github.io

The source code for alex-scott.co.uk.

Last synced: 16 Nov 2024

https://github.com/alexander-scott/dx11-2d-game-engine

A functional 2D Game Engine which involved research and experimenting to find the most optimal architecture

Last synced: 16 Nov 2024

https://github.com/alexander-scott/gameai

Game development project featuring four artificial intelligence challenges: Conway's Game of Life, Lunar Lander, Chess and Rainbow Road.

ai c-plus-plus chess conway-s-game-of-life lunar-lander rainbow-road sdl

Last synced: 16 Nov 2024

https://github.com/alexander-scott/real-time-graphics2

DirectX11 graphics project demonstrating various advanced graphics techniques and elements including terrain generation, skeletal animation and deferred shading.

Last synced: 16 Nov 2024

https://github.com/alexander-scott/gravity-ball

Gravity Ball game made with Unity

Last synced: 16 Nov 2024

https://github.com/alexander-scott/android-app-rof

Ring of Fire on Android made in Android Studio

Last synced: 16 Nov 2024

https://github.com/alexander-scott/tankai

Creating advanced artificial intelligence for a tank

Last synced: 16 Nov 2024

https://github.com/alexander-scott/pacman

Messing about with OpenGL and some custom built libraries (S2D) to make a slightly distorted Pacman

Last synced: 16 Nov 2024

https://github.com/alexander-scott/flappybirds

FlappyBirds

Last synced: 16 Nov 2024

https://github.com/alexander-scott/airportsimulator

A simulator to assist system analysts with looking at dead-locks when the terminal is overloaded with planes.

Last synced: 16 Nov 2024

https://github.com/alexander-scott/enhanced-script-creator

Unity asset that allows you to customise the default script

Last synced: 16 Nov 2024

https://github.com/alexander-scott/docker

Various docker files used in my projects.

Last synced: 16 Nov 2024

https://github.com/alexander-scott/alexander-scott

Profile

Last synced: 16 Nov 2024

https://github.com/alexander-scott/ue4-test-ai

UE4 Test AI

Last synced: 16 Nov 2024

https://github.com/alexander-scott/ue4-playground

Testing out some new features in UE4 4.12.3

Last synced: 16 Nov 2024

https://github.com/alexander-scott/ue4-survival-game

A basic survival game in UE4

Last synced: 16 Nov 2024

https://github.com/alexander-scott/task-sharding

A generic approach to distributing tasks between peers.

Last synced: 16 Nov 2024

https://github.com/alexander-scott/space-shooter-3d

Fly through space shooting or avoiding objects coming towards you

Last synced: 16 Nov 2024

https://github.com/alexander-scott/racinggame

3D Racing game made in DirectX 11

Last synced: 16 Nov 2024