Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
Projects in Awesome Lists by alexander-scott
A curated list of projects in awesome lists by alexander-scott .
https://github.com/alexander-scott/enhanced-trigger-box
A highly customisable trigger box built for Unity
Last synced: 16 Nov 2024
https://github.com/alexander-scott/unityoptixplugin
An example of a Unity plugin that allows you to leverage the power of NVIDIA Optix
nvidia-optix unity unity-plugin
Last synced: 10 Oct 2024
https://github.com/alexander-scott/multiplayerproject
Real-Time Multiplayer Game featuring an authoritative server, lobby system and efficient serialisation.
authoritative client-server csharp monogame multiplayer-game multithreading protobuf-net socket-programming
Last synced: 16 Nov 2024
https://github.com/alexander-scott/zuul_job_browser
Navigate through Zuul Configuration in VSCode more easily with this extension.
ansible vscode vscode-extension zuul zuul-ci
Last synced: 16 Nov 2024
https://github.com/alexander-scott/cloudraytracer
Research project investigating using The Cloud for backend processing in graphically intensive, real-time simulations
Last synced: 16 Nov 2024
https://github.com/alexander-scott/2d-game-engine
2D Game Engine and Editor built following proven software development patterns
Last synced: 16 Nov 2024
https://github.com/alexander-scott/mediatorsharp
A basic implementation of the Mediator design pattern that is used to promote decoupling between different systems
csharp mediator mediator-pattern net
Last synced: 16 Nov 2024
https://github.com/alexander-scott/chesslogicsharp
A lightweight, fully-featured Chess solution for .NET Applications
chess chess-ai chess-board chess-game chessboard csharp net
Last synced: 16 Nov 2024
https://github.com/alexander-scott/runassiance
Collaborative UE4 project building a 2.5D platformer
Last synced: 16 Nov 2024
https://github.com/alexander-scott/raytracerframework
Basic ray-tracing framework that renders a video. Later ported to PS4 ORBIS.
Last synced: 16 Nov 2024
https://github.com/alexander-scott/escape-room
Collaborative project creating a physical Escape Room mixed with virtual components.
Last synced: 16 Nov 2024
https://github.com/alexander-scott/corridor-dash
Corridor Dash game made with Unity
Last synced: 16 Nov 2024
https://github.com/alexander-scott/real-time_graphics
A project that involved implementing advanced 3D graphics techniques in DirectX11
Last synced: 16 Nov 2024
https://github.com/alexander-scott/hackerrank-challenges
A project containing some of HackerRanks challenges as unit tests, both with and without working solutions.
Last synced: 16 Nov 2024
https://github.com/alexander-scott/gravityninja
TGP 5 man project involving a ninja and a maze made in PlayStation Mobile Studio
Last synced: 16 Nov 2024
https://github.com/alexander-scott/alexander-scott.github.io
The source code for alex-scott.co.uk.
Last synced: 16 Nov 2024
https://github.com/alexander-scott/dx11-2d-game-engine
A functional 2D Game Engine which involved research and experimenting to find the most optimal architecture
Last synced: 16 Nov 2024
https://github.com/alexander-scott/gameai
Game development project featuring four artificial intelligence challenges: Conway's Game of Life, Lunar Lander, Chess and Rainbow Road.
ai c-plus-plus chess conway-s-game-of-life lunar-lander rainbow-road sdl
Last synced: 16 Nov 2024
https://github.com/alexander-scott/real-time-graphics2
DirectX11 graphics project demonstrating various advanced graphics techniques and elements including terrain generation, skeletal animation and deferred shading.
Last synced: 16 Nov 2024
https://github.com/alexander-scott/gravity-ball
Gravity Ball game made with Unity
Last synced: 16 Nov 2024
https://github.com/alexander-scott/android-app-rof
Ring of Fire on Android made in Android Studio
Last synced: 16 Nov 2024
https://github.com/alexander-scott/tankai
Creating advanced artificial intelligence for a tank
Last synced: 16 Nov 2024
https://github.com/alexander-scott/pacman
Messing about with OpenGL and some custom built libraries (S2D) to make a slightly distorted Pacman
Last synced: 16 Nov 2024
https://github.com/alexander-scott/airportsimulator
A simulator to assist system analysts with looking at dead-locks when the terminal is overloaded with planes.
Last synced: 16 Nov 2024
https://github.com/alexander-scott/enhanced-script-creator
Unity asset that allows you to customise the default script
Last synced: 16 Nov 2024
https://github.com/alexander-scott/docker
Various docker files used in my projects.
Last synced: 16 Nov 2024
https://github.com/alexander-scott/ue4-playground
Testing out some new features in UE4 4.12.3
Last synced: 16 Nov 2024
https://github.com/alexander-scott/ue4-survival-game
A basic survival game in UE4
Last synced: 16 Nov 2024
https://github.com/alexander-scott/task-sharding
A generic approach to distributing tasks between peers.
Last synced: 16 Nov 2024
https://github.com/alexander-scott/space-shooter-3d
Fly through space shooting or avoiding objects coming towards you
Last synced: 16 Nov 2024
https://github.com/alexander-scott/racinggame
3D Racing game made in DirectX 11
Last synced: 16 Nov 2024