Projects in Awesome Lists by guillaume-haerinck
A curated list of projects in awesome lists by guillaume-haerinck .
https://github.com/guillaume-haerinck/imac-tower-defense
OpenGl 4.4 game made with Entity Component System
cpp design-pattern entity-component-system entt game-2d game-development noesis noesisgui opengl sdl2 tower-defense
Last synced: 01 Jan 2025
https://github.com/guillaume-haerinck/met-ecs
🛠️ A simple ECS library made for learning purposes (header-only)
cpp cpp17 ecs ecs-library entity-component-system entt header-only library met-ecs template-metaprogramming templates
Last synced: 01 Jan 2025
https://github.com/guillaume-haerinck/directx11-playground
🌠 Simple app to play around with DirectX with an ECS architecture
direct3d direct3d11 directx directx-11 ecs entity-component-system entt realtime-rendering
Last synced: 01 Jan 2025
https://github.com/guillaume-haerinck/cube-beast-editor
🏕️ Voxel map editor with web-assembly build support
c-plus-plus c-plus-plus-17 chrome chrome-tracing ecs emscripten entity-component-system imgui linux open-source opengl opengl-es opengl-es30 profiling voxel voxel-engine wasm web-assembly
Last synced: 11 Mar 2025
https://github.com/guillaume-haerinck/opengl-playground
Small opengl renderer with an ECS architecture and WASM build support 🌎
cplusplus cpp cpp17 ecs entt exemple gltf opengl opengl-es opengl-renderer realtime rendering wasm webassembly
Last synced: 01 Jan 2025
https://github.com/guillaume-haerinck/roll-goal
A small game made across Unreal / Unity / Godot / Raw C++ to test workflow and usage
game-development game-engine godot mini-game twilight-princess unity zelda
Last synced: 01 Jan 2025
https://github.com/guillaume-haerinck/which-gui
Make user-interfaces accross multiple stack to compare them (HTML / XAML / QML / Engine-Based)
godot gui html metroid-prime qml qt ui unity unreal-engine user-interface xaml
Last synced: 21 Feb 2025
https://github.com/guillaume-haerinck/learn-vulkan
Vulkan-Tutorial website adaptation to C++ API
Last synced: 21 Feb 2025