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Projects in Awesome Lists tagged with directx-11

A curated list of projects in awesome lists tagged with directx-11 .

https://github.com/bkaradzic/bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

d3d11 d3d12 directx directx-11 directx-12 engine gamedev gles glfw graphics metal opengl rendering sdl vulkan vulkan-api webgl

Last synced: 29 Sep 2024

https://github.com/ultralight-ux/ultralight

Lightweight, high-performance HTML renderer for game and app developers.

cross-platform desktop-apps directx-11 game-development gamedev games gpu html-renderer linux macos metal opengl ultralight webkit windows

Last synced: 01 Oct 2024

https://github.com/ultralight-ux/Ultralight

Lightweight, high-performance HTML renderer for game and app developers.

cross-platform desktop-apps directx-11 game-development gamedev games gpu html-renderer linux macos metal opengl ultralight webkit windows

Last synced: 31 Jul 2024

https://github.com/tooll3/t3

Tooll 3 is an open source software to create realtime motion graphics.

animation design directx directx-11 imgui motion-design realtime realtime-rendering

Last synced: 01 Oct 2024

https://github.com/microsoft/DirectXTK

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

cpp-library desktop directx directx-11 directxtk graphics microsoft uwp xbox

Last synced: 30 Jul 2024

https://github.com/microsoft/directxtk

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

cpp-library desktop directx directx-11 directxtk graphics microsoft uwp xbox

Last synced: 30 Sep 2024

https://github.com/Microsoft/DirectXTK

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

cpp-library desktop directx directx-11 directxtk graphics microsoft uwp xbox

Last synced: 30 Jul 2024

https://github.com/rbfx/rbfx

Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.

3d-engine 3d-graphics cpp17 csharp desktop directx-11 game-engine hot-reload imgui mobile opengl urho3d web

Last synced: 28 Sep 2024

https://github.com/rokups/rbfx

Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.

3d-engine 3d-graphics cpp17 csharp desktop directx-11 game-engine hot-reload imgui mobile opengl urho3d web

Last synced: 29 Aug 2024

https://github.com/ClassicUO/ClassicUO

ClassicUO - an open source implementation of the Ultima Online Classic Client.

classicuo cross-platform directx-11 fna-xna games opengl ultima-online vulkan

Last synced: 01 Aug 2024

https://github.com/microsoft/FX11

Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.

cpp-library directx directx-11 effects fx microsoft

Last synced: 26 Sep 2024

https://github.com/microsoft/fx11

Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.

cpp-library directx directx-11 effects fx microsoft

Last synced: 30 Sep 2024

https://github.com/microsoft/DXUT

DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.

directx directx-11 framework graphics microsoft

Last synced: 26 Sep 2024

https://github.com/sdslabs/rootex

An advanced C++ 3D game engine powering an in-production game yet to be announced

3d bullet-physics c-plus-plus cpp17 dear-imgui directx directx-11 engine game gamedev lua openal physics rmlui

Last synced: 01 Aug 2024

https://github.com/happy-turtle/oit-unity

Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists

directx-11 linked-list oit order-indepedent-transparency per-pixel shader shaders unity unity3d

Last synced: 02 Aug 2024

https://github.com/Abdul-AZ/Ainan

A visual effects and motion graphics making application mainly targeting game developers.

cpp directx-11 good-first-issue graphics graphics-programming opengl premake5 render visual-studio

Last synced: 29 Jul 2024

https://github.com/Tremus/nanovg_compat

NanoVG wrapper for Windows and MacOS

cmake directx-11 metal nanovg vector-graphics

Last synced: 10 Aug 2024

https://github.com/sinnwrig/directxshadercompiler-zig

Fork of Microsoft/DirectXShaderCompiler built with Zig and including Zig / MinGW compatability patches from hexops/DirectXShaderCompiler

compiler cpp directx directx-11 directx-12 shaders zig ziglang

Last synced: 01 Oct 2024