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Projects in Awesome Lists tagged with shader

A curated list of projects in awesome lists tagged with shader .

https://github.com/lettier/3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

3d 3d-graphics game-development gamedev glsl glsl-shader glsl-shaders godot graphics graphics-programming hlsl indiedev opengl panda3d shader shaders unity unity3d vulkan webgl

Last synced: 13 May 2025

https://github.com/lettier/3d-game-shaders-for-beginners?tab=readme-ov-file

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

3d 3d-graphics game-development gamedev glsl glsl-shader glsl-shaders godot graphics graphics-programming hlsl indiedev opengl panda3d shader shaders unity unity3d vulkan webgl

Last synced: 24 Mar 2025

https://lettier.github.io/3d-game-shaders-for-beginners/

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

3d 3d-graphics game-development gamedev glsl glsl-shader glsl-shaders godot graphics graphics-programming hlsl indiedev opengl panda3d shader shaders unity unity3d vulkan webgl

Last synced: 09 May 2025

https://github.com/qianmo/game-programmer-study-notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

blog book books cg ebook ebooks game-developing-notes game-development game-programmer game-programming gpu-programming graphics notes real-time-rendering realtime-rendering rendering shader study-notes

Last synced: 28 Jan 2026

https://github.com/QianMo/Game-Programmer-Study-Notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

blog book books cg ebook ebooks game-developing-notes game-development game-programmer game-programming gpu-programming graphics notes real-time-rendering realtime-rendering rendering shader study-notes

Last synced: 19 Mar 2025

https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

character hlsl lit outline shader toon unity urp

Last synced: 26 Apr 2025

https://github.com/colinleung-nilocat/unityurptoonlitshaderexample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

character hlsl lit outline shader toon unity urp

Last synced: 14 May 2025

https://github.com/mob-sakai/uieffect

UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!

blur burn component contrast edge-detection effect grayscale hsv-color melt pixelation posterize retro rgb-shift sepia shader tweener ugui ui unity unity3d

Last synced: 13 May 2025

https://github.com/patriciogonzalezvivo/thebookofshaders

Step-by-step guide through the abstract and complex universe of Fragment Shaders.

book fragment-shader glsl glsl-editors glsl-sandbox glsl-shader glsl-shaders shader shaders tutorial

Last synced: 27 Jan 2026

https://github.com/mob-sakai/UIEffect

UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!

blur burn component contrast edge-detection effect grayscale hsv-color melt pixelation posterize retro rgb-shift sepia shader tweener ugui ui unity unity3d

Last synced: 10 Apr 2025

https://github.com/gonglei007/gamedevmind

最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。

3d cpp devops framework game game-development game-framework game-server gamedev management mmorpg pipeline programming roadmap scrum shader unity unity3d unreal-engine unrealengine

Last synced: 13 May 2025

https://github.com/gonglei007/GameDevMind

最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。

3d cpp devops framework game game-development game-framework game-server gamedev management mmorpg pipeline programming roadmap scrum shader unity unity3d unreal-engine unrealengine

Last synced: 18 Apr 2025

https://github.com/FluidGroup/Brightroom

📷 A composable image editor using Core Image and Metal.

coreimage editor gpu hacktoberfest image instagram photo shader uikit vsco

Last synced: 02 Aug 2025

https://github.com/mausimus/ShaderGlass

Overlay for running GPU shaders on top of Windows desktop

crt crt-monitor directx libretro overlay retro retroarch retrogaming shader shaders slang windows

Last synced: 12 Feb 2026

https://github.com/fluidgroup/brightroom

📷 A composable image editor using Core Image and Metal.

coreimage editor gpu hacktoberfest image instagram photo shader uikit vsco

Last synced: 11 Mar 2026

https://github.com/KhronosGroup/glslang

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

compiler essl glsl glslang glslangvalidator hlsl shader spir-v validator

Last synced: 08 May 2025

https://github.com/khronosgroup/glslang

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

compiler essl glsl glslang glslangvalidator hlsl shader spir-v validator

Last synced: 14 May 2025

https://github.com/patriciogonzalezvivo/lygia

LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility

cuda directx glsl hlsl library metal opengl shader vulkan webgl webgpu wesl wgsl

Last synced: 07 Feb 2026

https://github.com/sergio0694/computesharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

computing csharp d2d1 directx dotnet gpgpu gpu hlsl hlsl-shader library netstandard nuget performance shader uwp visual-studio winui winui3 xaml

Last synced: 14 May 2025

https://github.com/Sergio0694/ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

computing csharp d2d1 directx dotnet gpgpu gpu hlsl hlsl-shader library netstandard nuget performance shader uwp visual-studio winui winui3 xaml

Last synced: 09 Apr 2025

https://github.com/elringus/sprite-glow

Sprite glow effect with HDR outline

plugin shader shaders unity vfx

Last synced: 15 May 2025

https://github.com/spite/three.meshline

Mesh replacement for THREE.Line

glsl line shader threejs webgl

Last synced: 06 Oct 2025

https://github.com/spite/THREE.MeshLine

Mesh replacement for THREE.Line

glsl line shader threejs webgl

Last synced: 02 Apr 2025

https://github.com/gforcex/opengraphic

Graphic Engine & Game Engine lists

computer-graphics graphics rendering shader unity-3d unreal-engine

Last synced: 08 Feb 2026

https://github.com/Gforcex/OpenGraphic

Graphic Engine & Game Engine lists

computer-graphics graphics rendering shader unity-3d unreal-engine

Last synced: 08 May 2025

https://github.com/mausimus/shaderglass

Overlay for running GPU shaders on top of Windows desktop

crt crt-monitor directx libretro overlay retro retroarch retrogaming shader shaders slang windows

Last synced: 08 Oct 2025

https://github.com/QianMo/PBR-White-Paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

ebook game-development pbr physically-based-rendering real-time-rendering shader white-paper

Last synced: 01 May 2025

https://github.com/qianmo/pbr-white-paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

ebook game-development pbr physically-based-rendering real-time-rendering shader white-paper

Last synced: 31 Jan 2026

https://github.com/Jason-Ma-233/JasonMaToonRenderPipeline

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

graphics hdrp npr shader toonshading unity

Last synced: 09 Mar 2025

https://github.com/jasonma0012/jtrp

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

graphics hdrp npr shader toonshading unity

Last synced: 08 Apr 2025

https://github.com/JasonMa0012/JTRP

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

graphics hdrp npr shader toonshading unity

Last synced: 25 Apr 2025

https://github.com/JasonMa0012/JasonMaToonRenderPipeline

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

graphics hdrp npr shader toonshading unity

Last synced: 04 Mar 2025

https://github.com/microsoft/ShaderConductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

compiler d3d10 d3d11 d3d12 d3d9 dxil glsl graphics hlsl metal opengl opengl-es shader spir-v vulkan

Last synced: 26 Apr 2025

https://github.com/microsoft/shaderconductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

compiler d3d10 d3d11 d3d12 d3d9 dxil glsl graphics hlsl metal opengl opengl-es shader spir-v vulkan

Last synced: 15 May 2025

https://github.com/martinlaxenaire/curtainsjs

curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.

3d canvas curtains curtainsjs dom glsl html5 javascript responsive shader shaders texture webgl webgl2

Last synced: 14 May 2025

https://github.com/kirevdokimov/Unity-UI-Rounded-Corners

These components and shaders allow you to add rounded corners to UI elements!

c-sharp cg hlsl shader shaderlab ui unity

Last synced: 29 Apr 2025

https://github.com/kirevdokimov/unity-ui-rounded-corners

These components and shaders allow you to add rounded corners to UI elements!

c-sharp cg hlsl shader shaderlab ui unity

Last synced: 14 May 2025

https://github.com/liangliangnan/easy3d

A lightweight, easy-to-use, and efficient library for processing and rendering 3D data (C++ & Python)

3d-modeling computer-graphics data-structure geometry-processing graph mesh opengl point-cloud polyhedral-mesh reconstruction rendering shader surface-mesh viewer visualization

Last synced: 14 May 2025

https://github.com/gargaj/bonzomatic

Live shader coding tool and Shader Showdown workhorse

c-plus-plus demoscene directx glsl graphics hlsl live-coding livecoding opengl shader shadertoy

Last synced: 15 May 2025

https://github.com/keijiro/pcx

Point cloud importer & renderer for Unity

3d-scan graphics point-cloud shader unity unity3d

Last synced: 15 May 2025

https://github.com/hecomi/uraymarching

Raymarching Shader Generator in Unity

raymarching shader unity

Last synced: 15 May 2025

https://github.com/Gargaj/Bonzomatic

Live shader coding tool and Shader Showdown workhorse

c-plus-plus demoscene directx glsl graphics hlsl live-coding livecoding opengl shader shadertoy

Last synced: 15 Mar 2025

https://github.com/hecomi/uRaymarching

Raymarching Shader Generator in Unity

raymarching shader unity

Last synced: 02 Apr 2025

https://github.com/keijiro/Pcx

Point cloud importer & renderer for Unity

3d-scan graphics point-cloud shader unity unity3d

Last synced: 07 May 2025

https://github.com/ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

decal graphics screenspace shader srp unity unity3d urp

Last synced: 24 Apr 2025

https://github.com/colinleung-nilocat/unityurpunlitscreenspacedecalshader

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

decal graphics screenspace shader srp unity unity3d urp

Last synced: 16 May 2025

https://github.com/keijiro/noiseshader

Noise shader library for Unity

graphics shader unity unity3d

Last synced: 14 May 2025

https://github.com/amandaghassaei/gpu-io

A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser.

canvas glsl gpgpu gpu parallel particles physics shader shaders simulation threejs webgl webgl1 webgl2

Last synced: 15 May 2025

https://github.com/keijiro/testbedhdrp

Testbed project for Unity HDRP (High Definition Render Pipeline)

graphics hdrp shader unity unity3d

Last synced: 12 Apr 2025

https://github.com/keijiro/TestbedHDRP

Testbed project for Unity HDRP (High Definition Render Pipeline)

graphics hdrp shader unity unity3d

Last synced: 30 Apr 2025

https://github.com/keijiro/shadergraphexamples

Simple examples of Unity shader graphs.

graphics shader unity unity3d

Last synced: 13 Apr 2025

https://github.com/chilimilk/urp_toon

A Toon Shader in Unity Universal Render Pipeline.

shader toon-shader unity urp urp-toon

Last synced: 16 May 2025

https://github.com/ChiliMilk/URP_Toon

A Toon Shader in Unity Universal Render Pipeline.

shader toon-shader unity urp urp-toon

Last synced: 24 Apr 2025

https://github.com/keijiro/ShaderGraphExamples

Simple examples of Unity shader graphs.

graphics shader unity unity3d

Last synced: 11 May 2025

https://github.com/hecomi/unityfururp

Fur shader implementation for URP

shader unity urp

Last synced: 16 May 2025

https://github.com/hecomi/UnityFurURP

Fur shader implementation for URP

shader unity urp

Last synced: 26 Apr 2025

https://github.com/keijiro/NoiseShader

Noise shader library for Unity

graphics shader unity unity3d

Last synced: 30 Apr 2025

https://github.com/jasonma0012/lwgui

A Lightweight, Flexible, Powerful Shader GUI System for Unity.

editor gui hlsl shader shaderlab tool unity

Last synced: 15 May 2025

https://github.com/colinleung-nilocat/unityurp-mobilescreenspaceplanarreflection

Reusable RendererFeature of MobileScreenSpacePlanarReflection

mobile planarreflection reflection render screenspace shader unity urp

Last synced: 16 May 2025

https://github.com/ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflection

Reusable RendererFeature of MobileScreenSpacePlanarReflection

mobile planarreflection reflection render screenspace shader unity urp

Last synced: 24 Apr 2025

https://github.com/keijiro/StableFluids

A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.

compute fluid-dynamics gpu shader unity unity3d

Last synced: 29 Apr 2025

https://github.com/QianMo/GPU-Gems-Book-Source-Code

:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏

book-source-code glsl gpu gpu-gems gpu-programming graphics hlsl rendering shader

Last synced: 08 May 2025

https://github.com/qianmo/gpu-gems-book-source-code

:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏

book-source-code glsl gpu gpu-gems gpu-programming graphics hlsl rendering shader

Last synced: 12 Apr 2025

https://github.com/keijiro/stablefluids

A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.

compute fluid-dynamics gpu shader unity unity3d

Last synced: 20 Oct 2025

https://github.com/eliasts/ocean_community_next_gen

Next gen iteration of the unity community ocean shader

ocean sea shader simulation unity unity3d waves

Last synced: 12 Apr 2025

https://github.com/eliasts/Ocean_Community_Next_Gen

Next gen iteration of the unity community ocean shader

ocean sea shader simulation unity unity3d waves

Last synced: 29 Mar 2025

https://github.com/keijiro/kinobloom

Bloom effect for Unity

effect graphics shader unity unity3d

Last synced: 16 Aug 2026

https://github.com/keijiro/KinoBloom

Bloom effect for Unity

effect graphics shader unity unity3d

Last synced: 29 Apr 2025

https://github.com/AdultLink/RadialProgressBar

Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!

game-dev game-development gamedev graphics material shader shaders unity unity-3d unity-asset unity3d

Last synced: 25 Apr 2025

https://github.com/MasayukiSuda/Mp4Composer-android

This library generate an Mp4 movie using Android MediaCodec API and apply filter, scale, trim, transcode, crop, timeScale, mute and rotate Mp4.

android android-library android-transcoder crop-video glsl-shader h264 h265 mediacodec opengles shader video-compressor video-crop video-editing video-editor video-filtering video-processing video-scaler video-transcoding video-trim video-trimmer

Last synced: 14 Mar 2025

https://github.com/andydbc/HologramShader

:pencil2: Test of an hologram material made in Unity.

effect graphics hologram material shader shaders unity unity3d

Last synced: 29 Mar 2025

https://github.com/andydbc/unity-frosted-glass

:snowflake: Test of a frosted glass material in Unity.

effect material shader shaders unity unity-3d unity3d

Last synced: 10 Apr 2025

https://github.com/luruke/aladino

🧞‍♂️ Your magic WebGL carpet

glsl shader webgl

Last synced: 04 Apr 2025

https://github.com/shader-park/shader-park-core

A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark

computer-graphics creative-coding glsl gpu graphics-programming live-coding p5js processing raymarching raymarching-distance-fields real-time rendering sdf shader shader-park shaders shadertoy signed-distance-field web webgl

Last synced: 15 May 2025

https://github.com/pimaker/rvc

A 32-bit RISC-V emulator in a shader (and C)

hlsl risc-v shader unity vrchat

Last synced: 04 Apr 2025

https://github.com/stalomeow/StarRailNPRShader

Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.

3d anime game honkai-star-rail honkai-starrail honkaistarrail hoyoverse mihoyo npr shader star-rail starrail toon unity urp

Last synced: 29 Apr 2025

https://github.com/TheMasonX/UnityPCSS

Nvidia's PCSS soft shadow algorithm implemented in Unity

graphics pcss shader shaderlab shadow shadow-mapping soft-shadows unity unity-asset unity-shader unity3d

Last synced: 29 Apr 2025

https://github.com/Friduric/voxel-cone-tracing

A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.

cg cone ray-tracing raytracing renderer shader tracing voxel

Last synced: 15 Mar 2025

https://github.com/PiMaker/rvc

A 32-bit RISC-V emulator in a shader (and C)

hlsl risc-v shader unity vrchat

Last synced: 10 Jul 2025

https://github.com/stalomeow/starrailnprshader

Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.

3d anime game honkai-star-rail honkai-starrail honkaistarrail hoyoverse mihoyo npr shader star-rail starrail toon unity urp

Last synced: 24 Mar 2025

https://github.com/robert-k/gpu-particles

A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥

compute-shaders gpgpu particles shader unity vfx

Last synced: 05 Apr 2025