Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
Projects in Awesome Lists by hecomi
A curated list of projects in awesome lists by hecomi .
https://github.com/hecomi/uRaymarching
Raymarching Shader Generator in Unity
Last synced: 03 Nov 2024
https://github.com/hecomi/uraymarching
Raymarching Shader Generator in Unity
Last synced: 14 Oct 2024
https://github.com/hecomi/ulipsync
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
burst-compiler job-system lip-sync microphone timeline unity vrm webgl
Last synced: 19 Nov 2024
https://github.com/hecomi/uLipSync
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
burst-compiler job-system lip-sync microphone timeline unity vrm webgl
Last synced: 03 Nov 2024
https://github.com/hecomi/udesktopduplication
Desktop Duplication API implementation for Unity (only for Windows 8/10)
desktop-duplication-api native-plugin unity
Last synced: 13 Nov 2024
https://github.com/hecomi/uDesktopDuplication
Desktop Duplication API implementation for Unity (only for Windows 8/10)
desktop-duplication-api native-plugin unity
Last synced: 14 Nov 2024
https://github.com/hecomi/urepl
In-game powerful REPL environment for Unity3D.
Last synced: 13 Nov 2024
https://github.com/hecomi/uREPL
In-game powerful REPL environment for Unity3D.
Last synced: 11 Nov 2024
https://github.com/hecomi/uwindowcapture
This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
desktop-capture native-plugin unity window-capture
Last synced: 13 Nov 2024
https://github.com/hecomi/uWindowCapture
This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
desktop-capture native-plugin unity window-capture
Last synced: 14 Nov 2024
https://github.com/hecomi/UnityScreenSpaceBoolean
Screen Space Boolean Implementation for Unity.
example screen-space-boolean shader unity
Last synced: 10 Nov 2024
https://github.com/hecomi/unityscreenspaceboolean
Screen Space Boolean Implementation for Unity.
example screen-space-boolean shader unity
Last synced: 06 Nov 2024
https://github.com/hecomi/UnityWaterSurface
Water Surface Simulation using CutomRenderTexture in Unity 2017.1
Last synced: 10 Nov 2024
https://github.com/hecomi/unitywatersurface
Water Surface Simulation using CutomRenderTexture in Unity 2017.1
Last synced: 06 Nov 2024
https://github.com/hecomi/uOSC
OSC server / client implementation for Unity
Last synced: 03 Nov 2024
https://github.com/hecomi/uosc
OSC server / client implementation for Unity
Last synced: 06 Nov 2024
https://github.com/hecomi/unityvolumerendering
A simple example of Volume Rendering for Unity.
example shader unity volume-rendering
Last synced: 06 Nov 2024
https://github.com/hecomi/uraymarchingexamples
Examples using uRaymarching (https://github.com/hecomi/uRaymarching)
Last synced: 06 Nov 2024
https://github.com/hecomi/uShaderTemplate
This is an Unity editor extension for generating shader code from template files.
Last synced: 10 Nov 2024
https://github.com/hecomi/ushadertemplate
This is an Unity editor extension for generating shader code from template files.
Last synced: 13 Oct 2024
https://github.com/hecomi/mmd4mecanim-lipsync-plugin
LipSync and TTS Plugin for MMD4Mecanim
c-sharp lipsync mmd4mecanim unity
Last synced: 06 Nov 2024
https://github.com/hecomi/UnityECSBoidsSimulation
Simple Boids simulation example using Unity ECS.
boids-simulation ecs entity-component-system unity
Last synced: 10 Nov 2024
https://github.com/hecomi/unityecsboidssimulation
Simple Boids simulation example using Unity ECS.
boids-simulation ecs entity-component-system unity
Last synced: 06 Nov 2024
https://github.com/hecomi/UnityPseudoInstancedGPUParticles
GPU Particles w/ Screen Space Collision Example.
Last synced: 10 Nov 2024
https://github.com/hecomi/unitypseudoinstancedgpuparticles
GPU Particles w/ Screen Space Collision Example.
Last synced: 06 Nov 2024
https://github.com/hecomi/node-mecab-async
Asynchronous japanese morphological analyser using MeCab.
Last synced: 06 Nov 2024
https://github.com/hecomi/hlsltoolsforvisualstudioconfiggenerator
Create shadertoolsconfig.json for Unity project
Last synced: 13 Nov 2024
https://github.com/hecomi/uhomography
Homography Transformation Image Effect for Unity.
Last synced: 06 Nov 2024
https://github.com/hecomi/node-julius
Node.js module for voice recognition using Julius
julius node-js voice-recognition
Last synced: 06 Nov 2024
https://github.com/hecomi/ucurvedscreen
Curved-sreen shader aseet for Unity.
Last synced: 06 Nov 2024
https://github.com/hecomi/unityremotedesktopduplication
An Unity example to send a desktop image to a remote PC using Desktop Duplication API and NVENC/NVDEC.
desktop-duplication-api nvdec nvenc udp unity
Last synced: 06 Nov 2024
https://github.com/hecomi/unityraymarchingcollision
Raymarching x Rigidbody interaction example.
c-sharp example raymarching shader unity
Last synced: 06 Nov 2024
https://github.com/hecomi/unitydicomvolumerendering
This is a simple project for volume rendering of DICOM data in Unity.
dicom shader unity volumerendering
Last synced: 06 Nov 2024
https://github.com/hecomi/NodejsUnity
Run Node.js automatically when Unity application starts, and they communicate with each other.
Last synced: 10 Nov 2024
https://github.com/hecomi/nodejsunity
Run Node.js automatically when Unity application starts, and they communicate with each other.
Last synced: 06 Nov 2024
https://github.com/hecomi/node-openjtalk
Node.js TTS module using OpenJTalk
Last synced: 06 Nov 2024
https://github.com/hecomi/unvencoder
A simple wrapper of NVENC (NVIDIA's HW-accelerated encoder) for Unity.
native-plugin nvidia unity windows
Last synced: 06 Nov 2024
https://github.com/hecomi/unity-webgl-3d-chat
Unity5 WebGL x Socket.IO = Online 3D Chat on the web browser!
Last synced: 06 Nov 2024
https://github.com/hecomi/unityscreenspacereflection
Simple Screen Space Reflection Implementation.
Last synced: 06 Nov 2024
https://github.com/hecomi/utouchinjection
Windows Multitouch Injection Plugin for Unity.
multi-touch native-plugin unity windows
Last synced: 06 Nov 2024
https://github.com/hecomi/unityraymarchingsample
Unity3D Raymarching Simple Implementation.
example raymarching shader unity
Last synced: 06 Nov 2024
https://github.com/hecomi/unvpipe
A simple NvPipe wrapper for Unity
native-plugin nvdec nvenc nvidia unity windows
Last synced: 11 Oct 2024
https://github.com/hecomi/unitynativetextureloader
This is an example to load textures from StreaminAssets directory or web in a native plugin.
android mac native-plugin opengl unity
Last synced: 06 Nov 2024
https://github.com/hecomi/tsubakumi2
Home Automation System for @hecomi room
Last synced: 06 Nov 2024
https://github.com/hecomi/umicrophonewebgl
Enable microphone input buffer access in Unity WebGL builds
Last synced: 06 Nov 2024
https://github.com/hecomi/unitytimelineexample
A simple example of creating custom Track and Clip
Last synced: 06 Nov 2024
https://github.com/hecomi/unity-android-aruco-sample
Unity x Android x OpenCV x ArUco sample project.
Last synced: 06 Nov 2024
https://github.com/hecomi/stereoar-for-unity
Oculus Rift にて 2 つの Playstation Eye を通じて現実世界を立体視し、更にそこへ AR を重畳するプロジェクトです。
Last synced: 06 Nov 2024
https://github.com/hecomi/littai-game
Unity project for the table-top projection game, LITTAI.
Last synced: 06 Nov 2024
https://github.com/hecomi/qwertyvr
An Unity sample project for my Mixed Reality-based concept, Visual IO.
Last synced: 06 Nov 2024
https://github.com/hecomi/unitycustomtextureupdate
An example to load texture using CustomTextureUpdate().
Last synced: 06 Nov 2024
https://github.com/hecomi/unityraymarchingforward
Example of raymarching in forward rendering for Unity
Last synced: 06 Nov 2024
https://github.com/hecomi/unitykinectv2deferredrendering
Unity sample project to draw KinectV2 depth sensor values into G-Buffer directly.
Last synced: 06 Nov 2024
https://github.com/hecomi/unetvoice
Tiny voice chat implementation for Unity.
Last synced: 06 Nov 2024
https://github.com/hecomi/uNetVoice
Tiny voice chat implementation for Unity.
Last synced: 10 Nov 2024
https://github.com/hecomi/cyalumelive
Unity でシェーダを使って 20,000 人がサイリウムを音楽に合わせて振るデモです。
Last synced: 06 Nov 2024
https://github.com/hecomi/create-upm-branch-action
A Github Actions to create release branches for Unity Package Manager
Last synced: 06 Nov 2024
https://github.com/hecomi/node-oll
Node.js module for oll (Online-Learning Library)
Last synced: 06 Nov 2024
https://github.com/hecomi/unitycustomfunctionnodeexample
Custom Function Node Example in Unity Shader Graph
Last synced: 06 Nov 2024
https://github.com/hecomi/unitywebglaudiostream
A simple sample that uses the Web Audio API to play float[] sent from Unity in a WebGL build
Last synced: 06 Nov 2024
https://github.com/hecomi/t265_playground
Simple implementation of positional tracking for Oculus Go
oculusgo realsense realsense-unity-wrapper t265 unity
Last synced: 06 Nov 2024
https://github.com/hecomi/unitycustomtextureupdatefordxt1
CustomTextureUpdate for DXT1
Last synced: 06 Nov 2024
https://github.com/hecomi/node-execsync
node.js で shell コマンドを同期的に実行するアドオンです
Last synced: 06 Nov 2024
https://github.com/hecomi/upacketdivision
A native plugin for Unity that provides simple packet division and restoration.
Last synced: 06 Nov 2024
https://github.com/hecomi/julius2iremocon
Home electronics operation by speech recognition is enabled using Julius and iRemocon.
Last synced: 06 Nov 2024
https://github.com/hecomi/myounity-with-rawdata
Emg raw data and RSSI are available
Last synced: 06 Nov 2024
https://github.com/hecomi/nativepluginexample
Unity Advent Calendar 2017 - 21 日目の記事のサンプルプロジェクトです
Last synced: 06 Nov 2024
https://github.com/hecomi/tangoplayground
my Google Tango application playground (Unity).
Last synced: 06 Nov 2024
https://github.com/hecomi/node-tw2email
Twitter の特定のリストの TL をメールで送信してくれるヤツです
Last synced: 06 Nov 2024
https://github.com/hecomi/node-kaden
node.js-based home electronics control system.
Last synced: 06 Nov 2024
https://github.com/hecomi/outlinus
VR Effect Tool for Oculus Rift x Ovrvision
Last synced: 06 Nov 2024
https://github.com/hecomi/node-kana2voca
Katakana to Julius voca format converter
Last synced: 06 Nov 2024
https://github.com/hecomi/has-project
Home Automation System (HAS) Project that makes our life lazier.
Last synced: 06 Nov 2024
https://github.com/hecomi/legoanalyzer
Maker Faire Tokyo に出展予定の LEGO の凹凸を検出する Qt ベースのアプリです
Last synced: 06 Nov 2024
https://github.com/hecomi/node-voca
ICU を利用してカタカナをローマ字や Julius の voca 形式に変換する Node.js アドオンです。
Last synced: 06 Nov 2024
https://github.com/hecomi/xml2dfa
[Julius] コマンドを記述した XML ファイルから dfa ファイルと dict ファイルを生成する
Last synced: 06 Nov 2024
https://github.com/hecomi/tsubakumi-android-wear
凹家のホームオートメーションの Android Wear 連携用プロジェクト
Last synced: 06 Nov 2024
https://github.com/hecomi/node-mecab
node.js から MeCab を利用したり文字列をカタカナに変換するアドオンです
Last synced: 06 Nov 2024
https://github.com/hecomi/unite-fhc
Unite.vim source for Future Home Controller
Last synced: 06 Nov 2024