Projects in Awesome Lists tagged with graphics-programming
A curated list of projects in awesome lists tagged with graphics-programming .
https://github.com/lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
3d 3d-graphics game-development gamedev glsl glsl-shader glsl-shaders godot graphics graphics-programming hlsl indiedev opengl panda3d shader shaders unity unity3d vulkan webgl
Last synced: 13 May 2025
https://github.com/lettier/3d-game-shaders-for-beginners?tab=readme-ov-file
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
3d 3d-graphics game-development gamedev glsl glsl-shader glsl-shaders godot graphics graphics-programming hlsl indiedev opengl panda3d shader shaders unity unity3d vulkan webgl
Last synced: 24 Mar 2025
https://lettier.github.io/3d-game-shaders-for-beginners/
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
3d 3d-graphics game-development gamedev glsl glsl-shader glsl-shaders godot graphics graphics-programming hlsl indiedev opengl panda3d shader shaders unity unity3d vulkan webgl
Last synced: 09 May 2025
https://github.com/baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
d3d11 d3d12 debugger direct3d directx graphics graphics-programming opengl renderdoc vulkan vulkan-api
Last synced: 15 May 2025
https://github.com/vulkano-rs/vulkano
Safe and rich Rust wrapper around the Vulkan API
graphics-programming rust spir-v vulkan vulkan-api
Last synced: 12 May 2025
https://github.com/khronosgroup/vulkan-samples
One stop solution for all Vulkan samples
best-practices cpp graphics graphics-programming khronos tutorials vulkan vulkan-api vulkan-samples
Last synced: 13 May 2025
https://github.com/dfranx/shadered
Lightweight, cross-platform & full-featured shader IDE
debugger game-development glsl glsl-editors glsl-sandbox gpgpu graphics-programming hlsl hlsl-shader opengl shader-editor shaders
Last synced: 14 May 2025
https://github.com/dfranx/SHADERed
Lightweight, cross-platform & full-featured shader IDE
debugger game-development glsl glsl-editors glsl-sandbox gpgpu graphics-programming hlsl hlsl-shader opengl shader-editor shaders
Last synced: 20 Mar 2025
https://github.com/KhronosGroup/Vulkan-Samples
One stop solution for all Vulkan samples
best-practices cpp graphics graphics-programming khronos tutorials vulkan vulkan-api vulkan-samples
Last synced: 20 Mar 2025
https://github.com/diligentgraphics/diligentengine
A modern cross-platform low-level graphics library and rendering framework
3d-engine d3d11 d3d12 directx directx11 directx12 gamedev graphics-engine graphics-library graphics-programming ibl opengl opengl-es pbr ray-tracing raytracing renderer rendering vulkan vulkan-game-engine
Last synced: 11 May 2025
https://github.com/qianmo/real-time-rendering-4th-bibliography-collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
graphics graphics-programming real-time-rendering rendering rendering-3d-graphics rendering-engine
Last synced: 26 Jan 2026
https://github.com/DiligentGraphics/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
3d-engine d3d11 d3d12 directx directx11 directx12 gamedev graphics-engine graphics-library graphics-programming ibl opengl opengl-es pbr ray-tracing raytracing renderer rendering vulkan vulkan-game-engine
Last synced: 18 Mar 2025
https://github.com/QianMo/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
graphics graphics-programming real-time-rendering rendering rendering-3d-graphics rendering-engine
Last synced: 09 Jul 2025
https://github.com/overv/vulkantutorial
Tutorial for the Vulkan graphics and compute API
computer-graphics cpp graphics-programming reference tutorial vulkan
Last synced: 13 May 2025
https://github.com/Overv/VulkanTutorial
Tutorial for the Vulkan graphics and compute API
computer-graphics cpp graphics-programming reference tutorial vulkan
Last synced: 06 May 2025
https://github.com/QianMo/X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
blur blur-image effect game-development glitch glitch-art glitch-effect graphics-programming image-effect image-effects post-processing posteffect realtime-rendering rendering shader shaderlab unity unity-shader unity3d unity3d-plugin
Last synced: 11 Apr 2025
https://github.com/qianmo/x-postprocessing-library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
blur blur-image effect game-development glitch glitch-art glitch-effect graphics-programming image-effect image-effects post-processing posteffect realtime-rendering rendering shader shaderlab unity unity-shader unity3d unity3d-plugin
Last synced: 15 May 2025
https://github.com/qianmo/real-time-rendering-3rd-cn-summary-ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
book cg ebook game-development game-programming graphics-programming notes pdf real-time-rendering rendering study-notes
Last synced: 27 Jan 2026
https://github.com/zauonlok/renderer
A shader-based software renderer written from scratch in C89
3d 3d-graphics c cross-platform from-scratch graphics graphics-programming ibl pbr rendering shaders software-rendering
Last synced: 18 Oct 2025
https://github.com/QianMo/Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
book cg ebook game-development game-programming graphics-programming notes pdf real-time-rendering rendering study-notes
Last synced: 17 Apr 2025
https://github.com/ssloy/tinykaboom
A brief computer graphics / rendering course
3d 3d-graphics c-plus-plus computer-graphics cpp fun graphics graphics-programming learning raytracer raytracing raytracing-engine rendering rendering-engine shaders tutorial
Last synced: 15 May 2025
https://github.com/windowjs/windowjs
Window.js is an open-source Javascript runtime for desktop graphics programming.
2d graphics-programming javascript
Last synced: 15 May 2025
https://github.com/BrunoLevy/geogram
a programming library with geometric algorithms
geometry-processing graphics-libraries graphics-programming mesh-generation mesh-processing
Last synced: 16 Apr 2025
https://github.com/brunolevy/geogram
a programming library with geometric algorithms
geometry-processing graphics-libraries graphics-programming mesh-generation mesh-processing
Last synced: 14 May 2025
https://github.com/kosua20/herebedragons
A basic 3D scene implemented with various engines, frameworks or APIs.
blender computer-graphics cycles dragon gba graphics-programming metal nds opengl ps2 rendering scenekit software-rendering unity webgl
Last synced: 15 May 2025
https://github.com/AngelMonica126/GraphicAlgorithm
:octopus: :octopus:图形学论文实现
graph-algorithms graphic graphics-engine graphics-library graphics-programming papers reflective-shadow-maps
Last synced: 27 Apr 2025
https://github.com/lume/lume
GPU-powered 3D HTML. ✨🧊 <lume-box size="1 2 3">
3d 3d-engine 3d-graphics 3d-models css3d custom-elements dom-elements graphics graphics-engine graphics-programming html javascript lume scene three-d three-dimensions threejs ui web-components webgl
Last synced: 14 May 2025
https://github.com/Angelo1211/HybridRenderingEngine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
3d-graphics c-plus-plus clustering-algorithm compute-shaders cpp deferred-shading forward-plus-shading graphics graphics-programming image-based-lighting learning opengl physically-based-rendering prototype rendering-engine rendering-pipeline sdl2 shaders triangles
Last synced: 08 May 2025
https://github.com/aspjt/dungeontemplatelibrary
🌏: Dungeon free resources (terrain & roguelike generation)
3d-graphics creative-coding fractal generative-art godot graphics-programming procedural procedural-generation roguelike simulator terrain ue4 ue5 unity unity3d unreal-engine unreal-engine-4 virtual-reality voxel vr
Last synced: 16 May 2025
https://github.com/AsPJT/DungeonTemplateLibrary
🌏: Dungeon free resources (terrain & roguelike generation)
3d-graphics creative-coding fractal generative-art godot graphics-programming procedural procedural-generation roguelike simulator terrain ue4 ue5 unity unity3d unreal-engine unreal-engine-4 virtual-reality voxel vr
Last synced: 20 Mar 2025
https://github.com/angelo1211/hybridrenderingengine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
3d-graphics c-plus-plus clustering-algorithm compute-shaders cpp deferred-shading forward-plus-shading graphics graphics-programming image-based-lighting learning opengl physically-based-rendering prototype rendering-engine rendering-pipeline sdl2 shaders triangles
Last synced: 12 Apr 2025
https://github.com/alelievr/mixture
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
graphics-programming node-editor procedural-generation texture-synthesis
Last synced: 14 May 2025
https://github.com/alelievr/Mixture
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
graphics-programming node-editor procedural-generation texture-synthesis
Last synced: 16 Mar 2025
https://github.com/jkriege2/JKQtPlotter
an extensive Qt5 & Qt6 Plotter framework (including a feature-richt plotter widget, a speed-optimized, but limited variant and a LaTeX equation renderer!), written fully in C/C++ and without external dependencies
barchart charting charting-library cpp11 graphics-programming graphing latex-parser plot plotting plotting-library qt qt-libraries qt-widgets qt5 qt5-widgets qt6 qt6-widgets scientific-visualization statistical-methods visualization
Last synced: 09 Jul 2025
https://github.com/jkriege2/jkqtplotter
an extensive Qt5 & Qt6 Plotter framework (including a feature-richt plotter widget, a speed-optimized, but limited variant and a LaTeX equation renderer!), written fully in C/C++ and without external dependencies
barchart charting charting-library cpp11 graphics-programming graphing latex-parser plot plotting plotting-library qt qt-libraries qt-widgets qt5 qt5-widgets qt6 qt6-widgets scientific-visualization statistical-methods visualization
Last synced: 14 May 2025
https://github.com/ikrima/gamedevguide
Game Development & Unreal Engine Programming Guide
gamedev graphics graphics-programming graphics-rendering guide houdini houdini-digital-assets houdini-engine houdini-plugin programming rendering ue4 unreal unreal-engine unreal-engine-4 unreal-engine-plugin unrealengine
Last synced: 04 Apr 2025
https://github.com/inexorgame/vulkan-renderer
A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development
3d-engine 3d-game-engine cplusplus cplusplus-20 engine framegraph game-development game-engine gamedev graphics-programming mit-license open-source rendergraph rendering vulkan vulkan-api vulkan-engine vulkan-game-engine vulkan-renderer
Last synced: 03 Jan 2026
https://github.com/pardcode/cpp-3d-game-tutorial-series
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
3d 3d-game 3d-graphics 3d-graphics-engine cpp cpp11 d3d11 direct3d direct3d11 directx directx-11 directx-3d directx11 game game-development game-engine gamedev graphics graphics-engine graphics-programming
Last synced: 12 Apr 2025
https://github.com/miloyip/light2d
Light rendering in 2D
constructive-solid-geometries global-illumination graphics-programming graphics2d monte-carlo-integration signed-distance-field
Last synced: 04 Apr 2025
https://github.com/shader-park/shader-park-core
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
computer-graphics creative-coding glsl gpu graphics-programming live-coding p5js processing raymarching raymarching-distance-fields real-time rendering sdf shader shader-park shaders shadertoy signed-distance-field web webgl
Last synced: 15 May 2025
https://github.com/ktstephano/stratusgfx
Realtime 3D rendering engine
3d 3d-graphics computer-graphics computer-graphics-opengl game-dev game-development gamedev global-illumination graphics graphics-3d graphics-engine graphics-programming graphics-rendering linux opengl pbr rendering rendering-3d-graphics rendering-engine windows
Last synced: 09 Oct 2025
https://github.com/KTStephano/StratusGFX
Realtime 3D rendering engine
3d 3d-graphics computer-graphics computer-graphics-opengl game-dev game-development gamedev global-illumination graphics graphics-3d graphics-engine graphics-programming graphics-rendering linux opengl pbr rendering rendering-3d-graphics rendering-engine windows
Last synced: 01 Apr 2025
https://github.com/qianmo/gpu-pro-books-source-code
:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
book-source-code game-development gpu-pro gpu-programming graphics-programming rendering shader
Last synced: 26 Jan 2026
https://github.com/QianMo/GPU-Pro-Books-Source-Code
:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
book-source-code game-development gpu-pro gpu-programming graphics-programming rendering shader
Last synced: 01 May 2025
https://github.com/angelo1211/softwarerenderer
Software rendering engine with PBR. Built from scratch on C++.
3d-graphics c-plus-plus cpp graphics graphics-programming learning parallelization physically-based-rendering prototype rasterization rendering-engine rendering-pipeline sdl2 shaders software-rendering
Last synced: 05 Apr 2025
https://github.com/kosua20/rendu
A simple realtime graphics playground for experimentations.
computer-graphics gpu graphics-engine graphics-programming opengl template
Last synced: 09 Apr 2025
https://github.com/kosua20/Rendu
A simple realtime graphics playground for experimentations.
computer-graphics gpu graphics-engine graphics-programming opengl template
Last synced: 08 May 2025
https://github.com/p5-wrapper/react
A wrapper component that allows you to utilise P5 sketches within React apps.
animation component creative-coding graphics-programming javascript p5 react sketches typescript
Last synced: 14 May 2025
https://github.com/Ershany/Arcane-Engine
3D C/C++ Game Engine - Created By Brady Jessup
3d-graphics arcane-engine c-plus-plus deferred-rendering engine forward-rendering game game-engine glsl graphics-engine graphics-programming hdr ibl image-based-lighting opengl physically-based-rendering
Last synced: 08 May 2025
https://github.com/ray-cast/AnimatorGo
🤸🏾♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
cross-platform ecs-framework emscripten game-engine gamedev glfw graphics-engine graphics-programming modern-cpp opengl opengl-es webgl
Last synced: 20 Mar 2025
https://github.com/ray-cast/animatorgo
🤸🏾♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
cross-platform ecs-framework emscripten game-engine gamedev glfw graphics-engine graphics-programming modern-cpp opengl opengl-es webgl
Last synced: 05 Apr 2025
https://github.com/shamansir/rpd
:ok_hand: A Minimal Engine for creating Node-Based Visual Programming User Interfaces
dataflow-programming flow-based-programming generative-art graphics-programming javascript kefir pure-data reactive-programming reactive-streams rpd-engine streams visualisation
Last synced: 05 Apr 2025
https://github.com/gpuopen-tools/gpu-reshape
GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.
d3d12 directx directx-12 gpu-reshape graphics graphics-programming instrumentation validation vulkan vulkan-api
Last synced: 16 May 2025
https://github.com/ajstarks/openvg
Tools for exploring OpenVG
drawing font graphics graphics-programming openvg raspberry-pi raspberry-pi-library
Last synced: 05 Apr 2025
https://github.com/andrejnau/FlyCube
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
d3d12 direct3d directx directx-12 directx12 dxr gamedev graphics-api graphics-engine graphics-library graphics-programming metal ray-tracing raytracing renderer rendering rtx vulkan vulkan-api
Last synced: 08 May 2025
https://github.com/endbasic/endbasic
BASIC environment with a REPL, a web interface, a graphical console, and RPi support written in Rust
basic gpio graphics-programming interpreter language learn-to-code parser programming-language raspberry-pi repl rust scripting-language sdl2
Last synced: 07 Oct 2025
https://github.com/diligentgraphics/diligentsamples
Sample projects demonstrating the usage of Diligent Engine
d3d11 d3d12 directx directx-11 directx-12 directx11 directx12 gamedev gles graphics-engine graphics-programming opengl opengl-es renderer rendering vulkan vulkan-api vulkan-game-engine
Last synced: 08 Apr 2025
https://github.com/avilapa/vxr
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
3d anisotropy c-plus-plus clear-coat engine game-engine gamedev glfw graphics graphics-programming imgui iridescence materials multithreading open-source opengl pbr physically-based-rendering procedural rendering
Last synced: 24 Dec 2025
https://github.com/gnikoloff/drawing-graphics-on-apple-vision-with-metal-rendering-api
Drawing graphics efficiently on Apple Vision using the Metal rendering API
applevisionpro avp graphics graphics-programming metal metalapi rendering rendering-engine swift
Last synced: 06 Mar 2025
https://github.com/frostbone25/Unity-Baked-Volumetrics
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
graphics graphics-programming rendering rendering-3d-graphics unity unity-editor unity3d unity3d-plugin volumetric-fog volumetric-lighting volumetric-rendering volumetrics
Last synced: 25 Nov 2025
https://github.com/frostbone25/unity-baked-volumetrics
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
graphics graphics-programming rendering rendering-3d-graphics unity unity-editor unity3d unity3d-plugin volumetric-fog volumetric-lighting volumetric-rendering volumetrics
Last synced: 04 Apr 2025
https://github.com/PaoloMazzon/Vulkan2D
2D renderer written in C utilizing Vulkan
2d-renderer c gamedev graphics graphics-programming rendering sdl2 shaders vulkan
Last synced: 31 Oct 2025
https://github.com/bioglaze/aether3d
Aether3D Game Engine
direct3d engine graphics-programming metal openvr vulkan
Last synced: 07 Jan 2026
https://github.com/miloyip/line
2D Line Drawing Samples in C
graphics-programming graphics2d rendering-2d-graphics
Last synced: 22 Apr 2025
https://github.com/khalladay/PencilSketchEffect
Real Time Hatching In Unity
graphics-programming shaders unity vfx
Last synced: 11 May 2025
https://github.com/kevinmoran/BeginnerDirect3D11
Starter code samples for Direct3D11
3d-graphics direct3d direct3d11 directx directx-11 game-development gamedev graphics graphics-programming graphics-rendering rendering rendering-3d-graphics
Last synced: 27 Sep 2025
https://github.com/bauxitedev/godot-texture-painter
A GPU-accelerated texture painter written in Godot 3.0
art drawing graphics graphics-programming physically-based-rendering tool
Last synced: 03 Jul 2025
https://github.com/bauxitedev/godot-motion-blur
A motion blur shader for Godot 3.3
effect godot-engine graphics-programming post-processing shaders
Last synced: 12 Jul 2025
https://github.com/skaarj1989/framegraph
Renderer agnostic frame graph library
cpp20 framegraph gamedev graphics-programming rendergraph rendering
Last synced: 21 Aug 2025
https://github.com/rust-gpu/rust-gpu-shadertoys
shadertoy.com shaders ported to Rust-GPU
fragment-shader gpu graphics-programming rust rust-gpu shaders shadertoy vulkan
Last synced: 07 Aug 2025
https://github.com/sinnwrig/urp-fog-volumes
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
atmosphere effects fog fog-computing graphics graphics-programming graphics-rendering level-design post-process post-processing raymarching raymarching-shader unity unity-package unity3d unity3d-games unity3d-package unity3d-plugin universal-render-pipeline urp
Last synced: 05 Apr 2025
https://github.com/HectorMF/BRDFGenerator
BRDF LUT generation for PBR Pipelines
graphics-programming graphics-rendering pbr pbrt physically-based-rendering realtime-games
Last synced: 08 May 2025
https://github.com/MorcilloSanz/RendererGL
Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.
computer-graphics graphics-engine graphics-programming hdri opengl pbr pbr-materials pbr-shading point-cloud renderer viewer
Last synced: 10 Jul 2025
https://github.com/kekcleader/FreeOberon
Cross-platform IDE for development in Oberon programming language made in the classical FreePascal-like pseudo-graphic style.
compiler console-visualization cross-platform graphics-programming gui-application gui-programming ide libsdl2-dev linux oberon pascal programming-language retro terminal-emulator text-editor turbo-c turbo-pascal windows
Last synced: 12 Apr 2025
https://github.com/badlogic/r96
Repository for the blog post series "Rendering like it's 1996"
emscripten game-development game-engine game-engine-framework graphics-programming webassembly
Last synced: 01 Aug 2025
https://github.com/google/xrtl
Cross-platform Real-Time Rendering Library
android bazel cpp emscripten google graphics-programming ios opengl vulkan
Last synced: 20 Mar 2025
https://github.com/stanislawfortonski/Procedural-Terrain-Generator-OpenGL
Procedural terrain generator with tessellation | C++ OpenGL 4.1
3d 3d-graphics 3d-mesh 3d-meshing 3d-models graphics-programming perlin perlin-noise perlin-noise-generator perlin-noise-texture perlin-terrain procedural-generation procedural-map-generator procedural-terrain procedural-textures sobel sobel-operator terrain tesselation water
Last synced: 29 Apr 2025
https://github.com/frostbone25/Unity-Capsule-Shadows
A work in progress solution for capsule shadows in Unity.
baked-light graphics graphics-programming lighting lighting-effects rendering rendering-3d-graphics shaders shadows unity unity-editor unity3d unity3d-plugin
Last synced: 25 Nov 2025
https://github.com/frostbone25/unity-capsule-shadows
A work in progress solution for capsule shadows in Unity.
baked-light graphics graphics-programming lighting lighting-effects rendering rendering-3d-graphics shaders shadows unity unity-editor unity3d unity3d-plugin
Last synced: 13 Aug 2025
https://github.com/shader-park/shader-park-touchdesigner
Render Shader Park sculptures in TouchDesigner
creative-coding glsl graphics-programming raymarching real-time sdf shader shader-park shaders touchdesigner touchdesigner-components
Last synced: 31 Jan 2026
https://github.com/suboptimaleng/shader-tutorials
🎨 The code for my shader tutorials on YouTube.
glsl glsl-shaders graphics graphics-programming ray-marching raymarching shaders webgl
Last synced: 30 Jan 2026
https://github.com/voithos/quarkgl
A subatomic OpenGL graphics library.
graphics-programming opengl pbr rendering
Last synced: 02 May 2025
https://github.com/illation/planetrenderer
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
cdlod cross-platform-game cross-platform-graphics frustum-culling graphics-programming lod opengl rendering-3d-graphics terrain
Last synced: 31 Aug 2025
https://github.com/bauxitedev/spectral-visualizer
A spectral visualizer that analyzes the frequencies of music and sound, written in Godot 3.1.
audio digital-signal-processing graphics-programming music-visualizer
Last synced: 05 Apr 2025
https://github.com/Illation/PlanetRenderer
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
cdlod cross-platform-game cross-platform-graphics frustum-culling graphics-programming lod opengl rendering-3d-graphics terrain
Last synced: 08 May 2025
https://github.com/tensorush/awesome-graphics-programming
😎 🧊 Collection of the most awesome learning resources on graphics programming in the form of videos, tutorials and books.
3d 3d-graphics augmented-reality awesome-list cg computer-graphics computer-vision game-development gamedev geometry-processing graphics graphics-programming learning opengl raytracing rendering shaders tutorials virtual-reality vulkan
Last synced: 08 Apr 2025
https://github.com/mortennobel/unityutils
A library of C# utility classes for Unity
c-sharp graphics-programming unity
Last synced: 24 Apr 2025
https://github.com/mortennobel/UnityUtils
A library of C# utility classes for Unity
c-sharp graphics-programming unity
Last synced: 08 May 2025
https://github.com/bauxitedev/godot-particle-dof
Bokeh-esque particle depth of field in Godot 3.0
bokeh godot-engine graphics-programming shader
Last synced: 30 Jun 2025
https://github.com/skaarj1989/framegraph-example
OpenGL Renderer w/ FrameGraph
cpp20 deferred-shading framegraph global-illumination graphics-programming ibl light-propagation-volumes opengl pbr rendering tiled-deferred
Last synced: 07 Apr 2025
https://github.com/misyltoad/vkroots
A stupid simple method of making Vulkan layers, at home!
framework graphics-programming header-only layer vklayer vulkan
Last synced: 06 Apr 2025
https://github.com/justvanrossum/drawbot-skia
A cross-platform subset of the DrawBot drawing API, using Skia
cross-platform drawing graphics graphics-programming python skia
Last synced: 04 Apr 2025
https://github.com/maxilevi/raytracer
C++ raytracer that supports custom models. Supports running the calculations on the CPU using C++11 threads or in the GPU via CUDA.
bvh cuda graphics-programming intersection raytracer
Last synced: 27 Apr 2025
https://github.com/dougbinks/bunnylod
Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification
c-plus-plus cmake edge-reduction gamedev glfw graphics-programming mesh-simplification opengl progressive-mesh
Last synced: 17 Mar 2025
https://github.com/galacean/engine-toolkit
Some out-of-the-box utility features based on the Galacean engine.
graphics-programming shaders toolkit typescript visual-effects webgl
Last synced: 10 Oct 2025
https://github.com/ajayrandhawa/pyqt-sqlite-project-curd
Pyqt SQLite Project Have Features like Login, Add, Delete, Search, Update, Show the Students. In this, I show all the CURD operations of the Program. All Project is well represented and with interactive Toolbar & Menu bar. The database is included in the repository.
curd-operation graphics-programming project pyqt5 sqlite3 student-management
Last synced: 09 Apr 2025
https://github.com/Rust-GPU/rust-gpu-shadertoys
shadertoy.com shaders ported to Rust-GPU
fragment-shader gpu graphics-programming rust rust-gpu shaders shadertoy vulkan
Last synced: 02 May 2025
https://github.com/lettier/isosurface
Isosurface extraction using Marching Cubes and pure WebGL.
bump-map bumpmap game-development gamedev graphics graphics-algorithms graphics-programming graphics-rendering isosurface isosurface-extraction javascript lighting-model marching-cubes marching-cubes-algorithm normal-mapping opengl phong-lighting shaders webgl webgl-programming
Last synced: 06 Oct 2025