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Projects in Awesome Lists by sinnwrig

A curated list of projects in awesome lists by sinnwrig .

https://github.com/sinnwrig/urp-atmosphere

Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth, inspired by Sebastian Lague's series on Atmospheric Rendering

atmosphere atmosphere-model atmospheric-scattering raymarching realtime shaderlab shaders unity universal-render-pipeline universalrenderpipeline volumetric-rendering

Last synced: 21 Nov 2024

https://github.com/sinnwrig/urp-depth-stack

A Renderer Feature for Unity's Universal Render Pipeline that makes using scene depth in conjunction with a camera stack easier

Last synced: 15 Mar 2025

https://github.com/sinnwrig/spirv-cross.net

.NET wrapper for SPIRV-Cross written in C#

Last synced: 15 Mar 2025

https://github.com/sinnwrig/directxshadercompiler-zig

Fork of Microsoft/DirectXShaderCompiler built with Zig and including Zig / MinGW compatability patches from hexops/DirectXShaderCompiler

compiler cpp directx directx-11 directx-12 shaders zig ziglang

Last synced: 26 Jan 2025

https://github.com/sinnwrig/vulkantest

Last synced: 15 Mar 2025

https://github.com/sinnwrig/miscellanious

Project used to create small, experimental components to use in bigger games.

Last synced: 15 Mar 2025

https://github.com/sinnwrig/webgl-utils

Basic utility functions and classes to make working with WebGL more streamlined

Last synced: 15 Mar 2025

https://github.com/sinnwrig/sinnwrig.github.io

portfolio website

Last synced: 15 Mar 2025

https://github.com/sinnwrig/flaxengine-edited

A clone of the FlaxEngine edited to suit my personal preferences

Last synced: 15 Mar 2025

https://github.com/sinnwrig/ez-html-physics

ez copy-paste javascript into any html and make it physics-y

Last synced: 15 Mar 2025