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Projects in Awesome Lists by roy-t

A curated list of projects in awesome lists by roy-t .

https://github.com/roy-t/astar

A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license.

astar csharp csharp-library dotnet dotnetstandard game-dev game-development pathfinding

Last synced: 16 May 2025

https://github.com/roy-t/AStar

A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license.

astar csharp csharp-library dotnet dotnetstandard game-dev game-development pathfinding

Last synced: 18 Mar 2025

https://github.com/roy-t/minirts

A game engine to learn about game engine development

deferred-rendering engine game-engine monogame tutorial

Last synced: 17 Mar 2025

https://github.com/roy-t/miniengine3

The next iteration of my MiniEngine based on DirectX11 and .NET 6.0

directx engine game game-engine vortice

Last synced: 09 Apr 2025

https://github.com/roy-t/msdf

A Multi-spectrum signed distance field font sample for monogame

Last synced: 21 Mar 2025

https://github.com/roy-t/truetype

A TrueType parser for reading, glyphIds, names, descriptions, and kerning information from TrueType fonts

font opentype parser truetype ttf

Last synced: 04 Mar 2026

https://github.com/roy-t/supercompressed

A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec

Last synced: 10 Apr 2025

https://github.com/roy-t/trafficsim

Playing around with simulating traffic in a similar way as games like SimCity and Cities: Skylines

Last synced: 22 Jul 2026

https://github.com/roy-t/git-powershell-scripts

A collection of functions that makes using git from Powershell a lot faster

Last synced: 23 Jan 2026

https://github.com/roy-t/timepicker

A touch friendly time picker for WPF inspired by a simple clock

Last synced: 17 Feb 2026

https://github.com/roy-t/artificial-tree-soil

A mod for Factorio Space Age. A mod that adds artificial tree soil. This soil works exactly as the other artificial soils, but creates grass tiles in which trees can grow.

Last synced: 08 Apr 2025

https://github.com/roy-t/roy-t.nl

All content files used to generate http://roy-t.nl

Last synced: 16 Mar 2026

https://github.com/roy-t/libgame

A utility library with game related classes and algorithms

Last synced: 13 Mar 2025

https://github.com/roy-t/unfinishedengine

Prototype Rendering Engine using C++/DirectX12/RTX

Last synced: 25 Mar 2025

https://github.com/roy-t/executionengineexceptionreproduction

ExecutionEngineException reproduction

Last synced: 12 Jun 2025

https://github.com/roy-t/arduinoworkshop

Exercises for an Arduino workshop I give at Bol.com

ardiuno exercises introduction-to-programming workshop

Last synced: 10 Jul 2025

https://github.com/roy-t/monogame_16bitpp_png_bug

Reproduction of a bug in Monogame with 16 bit per pixel PNG files

bug dotnet monogame

Last synced: 17 May 2026

https://github.com/roy-t/dotdx

Experimental DirectX wrapper for .net core. Far from finished.

Last synced: 03 Jul 2026

https://github.com/roy-t/spring-cloud-contracts

reproduction of issue where contracts from contractDependency are not imported

Last synced: 13 Mar 2025

https://github.com/roy-t/gear-physics

Testing out the physics of 2D gears using MonoGame

Last synced: 31 Aug 2025

https://github.com/roy-t/units

WIP: Code generator for types that represent the units in the International System of Units

Last synced: 22 Aug 2025

https://github.com/roy-t/advent-of-code

Advent of Code

Last synced: 13 Mar 2025