Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

awesome-godot

A curated list of free/libre plugins, scripts and add-ons for Godot
https://github.com/godotengine/awesome-godot

  • Poder Solar - Simple resource management game.
  • Everplast - Unique 2D platforming experience filled with rage, rush, speed, and spray.
  • Falling Square - A simple mobile game to test your reflex.
  • Flappy Race - A 2D online multiplayer game inspired by Flappy Bird and Mario Kart for desktop and HTML5.
  • Librerama - A free/libre fast-paced arcade collection of mini-games.
  • Pocket Broomball - The world's first broomball game, available for iOS, Android and html5.
  • Portal 2D - 2D remake of the Portal games.
  • spindle of serendipity - Word guessing game with customizable entries.
  • SuperStarfighter - Fast-paced local party game with starships that battle in a top-down arena.
  • TuxBuilder - Work-in-progress reimplementation of SuperTux.
  • Blipshift - Simple top-down moving platforms game.
  • Circle Jump - Mobile arcade game, addicting and enjoyable. How-to-made tutorial is available, so you can recreate it yourself and learn Godot.
  • Haldric - Official work-in-progress reimplementation of Battle for Wesnoth.
  • SealedBite - 2D platformer game, winner of the GitHub Game Off 2019 jam.
  • Unknown Horizons - Official work-in-progress reimplementation of Unknown Horizons.
  • Breakable - A breakout-like game.
  • Memory Game - Simple Memory game.
  • BlockPop - A simple Breakout clone.
  • Bombs - Simple mobile game. You need to touch bombs to defuse them.
  • Captain Holetooth - Explorative platformer in a detailed world. Geared towards younger players.
  • Dolphin Island 2 - Platformer game made for the A Game By It's Cover 2015 Game Jam.
  • DynaDungeons - Bomberman clone in a fantasy universe.
  • Kraken-Rampage - Ludum Dare 33 entry made in 48 hours.
  • Minehunter - A Minesweeper clone.
  • Minilens - Free puzzle platform game.
  • Mountain of Hope - Game made on Theater Game Jam (PGA 2015).
  • Ninja-Training - Small running game done as 1 hour challenge.
  • No hope - Ludum Dare 33 entry made in 48 hours.
  • Planet Rider - 2D physics parkour game in an alien environment.
  • Platshoot - A 2D shooter game.
  • Ringed - Top-down shooter with extensive usage of light effects.
  • Tanks of Freedom - Free turn-based isometric strategy game.
  • Three Hungry Mice - Breakout game with mice made for the Godot Engine Jam of March 2016.
  • LibreAim - Libre FPS aim trainer made with Godot.
  • Reia - A free game that's an action adventure RPG for Desktop and Mobile with multiplayer, MMO, and offline support.
  • Ball2Box - Shoot the ball into the box, available for iOS, Android and html5.
  • Boom - A very simple, old fashion FPS, work-in-progress but playable.
  • Broken Seals - A work-in-progress third person action RPG with multiplayer support (needs custom engine modules).
  • Super Tux Party - A free/libre and open-source party game that is meant to replicate the feel of games such as Mario Party.
  • Tanks of Freedom II - Free turn-based isometric strategy game in voxel art.
  • Thrive - A free, open-source game about the evolution of life (Mono).
  • Rapid Rescue - Rapid Rescue is a local multiplayer strategy game inspired by Labyrinth.
  • Meteorite - A lowres metroidvania FPS, inspired by Metroid Prime, made for LOWREZJAM 2018.
  • Cheese Hunter - A game for Godot Engine Jam of March 2016.
  • Clipboard Narrator - Turn any web page into an audiobook, works in the background on desktop!
  • GodSVG - Tool to create optimized Scalable Vector Graphics files.
  • GATT - Godot Autotile Texture Templater - A tool for generating 2x2 and 3x3 autotile tilesets in whichever size and colour needed.
  • Arrow - A tool to design game narratives with nodes.
  • Godello - A Trello-like kanban board application made with Godot. A proof of concept for complex non-game applications with Godot, as well real-time online interactions between multiple users. Includes backend code.
  • Lorien - Infinite-canvas drawing/whiteboarding app for Windows, Linux and macOS. Supports drawing tablets and pressure sensitivity.
  • Material Maker - Create PBR materials procedurally (similar to Substance Designer).
  • Pixelorama - 2D pixel art editor.
  • ProtonGraph - Node-based tool for procedural content creation. Like visual scripting, but for 3D model generation (needs custom engine modules).
  • vpuppr - A cross-platform VTuber application with mulitple tracking backends.
  • Maaack's Game Template - Template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.
  • bendn's Godot Template - Game template using the [gpm](https://github.com/you-win/godot-package-manager), with itch.io pushing and builds automated. Starter CLI included.
  • Crystal Bit Godot Game Template - Opinionated game template. It includes continuous integration, scene loading with graphic transitions and game pause handling.
  • First Person Starter - Template with First Person Controller, easily adjustable from the Inspector.
  • Godot First Person Camera - A simple FPS starter with jumping, movement, flashlight and a player character with animations.
  • Godot FPS Template - A free first person game template for the Godot Engine.
  • Godot Game Of Life - Conway's *Game of life* using shaders.
  • Minimum Game - Template top-down 2D pixel art game, with multiple rooms, a HUD, menus, and autosaving.
  • Multiplayer First Person Shooter - Multiplayer first person shooter example project.
  • Multiplayer Third Person Shooter - Multiplayer third person shooter example project.
  • Godot-GameTemplate - Template with all necessary stuff taken care of. Designed for pixel art games.
  • Kaleidoscope - A demo for interactive shaders in Godot.
  • Godot Demo Projects - Official Godot demo projects (everything except the TPS demo).
  • TPS Demo - Official Godot third person shooter (TPS) demo with high quality graphics.
  • Godot experiments - Several 2D, 3D and VR experiments.
  • The Tower - A voxel-based parkour game to show the capabilities of the Voxelman module.
  • Realistic Water Shader - Realistic 3D water shader with foam and caustics.
  • OpenRPG - JRPG-style game demo and template.
  • voxelgame - Minecraft-like voxel terrain demo, utilising the godot_voxel module.
  • Open Source A-RPG Demo - RPG demo.
  • FPS Test - A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting.
  • Pathfinding 2d - A demo project demonstrating pathfinding using a tilemap.
  • UDP Snapshot interpolation - Lets you connect to a server and view networked physics.
  • UDP State synchronization - A more efficient networking demo than the snapshot interpolation one.
  • Voxel Game - Minecraft-like voxel terrain demo.
  • list of tutorials
  • 2D Day/Night Cycle - A ☀️ Day / 🌔 Night cycle for 2D (Godot 3.x).
  • 2D Destructible Objects - A script that takes a sprite, divides it into blocks and makes them explode💥 (Godot 3.x).
  • 3D Auto Collision Generator - Generate collision for multiple 3D objects in one click (Godot 4.x).
  • AgonesSDK - Plugin to add [Agones](https://github.com/googleforgames/agones) SDK functionality to Godot (Godot 3.x).
  • Anima - Run sequential and parallel animations with less code compared to Tween (Godot 3.x).
  • Aseprite Wizard - Plugin for importing animations from Aseprite as SpriteFrames (Godot 3.x).
  • AutoColliders - Allows the automatic generation of colliders for Sprites, with planned expansion to handle 3D meshes in the future (Godot 3.x).
  • BoxCam2D - Simplest way to implement grid-based 2D camera movement (Godot 3.x).
  • CRT Shader - A Godot shader that simulates CRT Displays with many shader parameters (Godot 3.x).
  • Cyclops Level Builder - A level builder for quick prototypes and proof-of-concepts (Godot 4.x).
  • Dialogue Manager - A simple but powerful text based branching dialogue editor and runtime (Godot 3.x, 4.x).
  • EffekseerForGodot3 - Import [Effekseer](https://effekseer.github.io/en/) particle effects (Godot 3.x).
  • Escoria - Point & click adventure game framework (Godot 2.1, 3.2+).
  • Fast Fourier Transform (FFT) - Fast Fourier Transform in GDScript (Godot 4.x).
  • Friflo.Engine.ECS - High-performance C# ECS with simple API. Supports .NET, WASM/WebAssembly, Native AOT, Godot, Unity, MonoGame, ... (Godot 3.x, 4.x).
  • GdUnit3 - Godot Unit Testing Framework (Godot 3.x).
  • GdUnit4 - Godot Unit Testing Framework (Godot 4.x).
  • GodotNotificationCenter - A notification center (Godot 3.x).
  • GodotPhoenixChannels - A GDScript and Godot Engine implementation for the Channels API of the Phoenix Framework (Godot 3.*).
  • Godot Radial Menu - A radial menu written in shader code for performance.
  • Godot Recipes - A large collection of tutorials and techniques, both big and small.
  • Godot Shaders - A large library of free and open-source shaders for 2D and 3D.
  • Godot SQLite - GDNative wrapper for SQLite, making it possible to use SQLite databases as data storage in your project (Godot 3.2+).
  • Godot Spin Button - Horizontal Selector with extended options (Godot 4.x).
  • GodotTIE - Text Interface Engine to control text output (like in a RPG dialogue) (Godot 2.x, 3.x).
  • gterm - GUI control that draws something similar to \*nix terminal emulators (Godot >= 2.1).
  • GUT - Utility for writing unit tests in GDScript (Godot 3.x).
  • HTerrain - Heightmap-based terrain. Supports texture painting, colouring, holes, level of detail and grass (Godot 3.x, 4.x).
  • Importality - raster graphics and animations importers: Aseprite, Krita, Pencil2D, Piskel, Pixelorama and others (Godot 4.x).
  • InGrid - Infinite scrolling grid (Godot 3.x).
  • Input Helper - A helper for detecting input devices and remapping controls (Godot 3.x, 4.x).
  • obs-websocket-gd - Script and editor plugin to control Open Broadcaster Software from Godot via obs-websocket (Godot 3.x).
  • Orchestrator - Dialog and visual-scripting subsystem for 2D and 3D games (Godot 4.x).
  • QuestSystem - A simple and extensible quest manager and creator (Godot 4.x).
  • Ridiculous Coding - Makes your coding experience in Godot 1000× more ridiculous (Godot 3.x).
  • Scene Manager - Make nice and customizable scene transitions in one line of code (Godot 3.x, 4.0.alpha).
  • Scrolling Background - A scrolling background node (Godot 2.1,3.x).
  • SimpleGodotCRTShader - A simple Godot shader that simulates CRT Displays (Godot 2.x, 3.x).
  • Simplified Flight Simulation library - A library that helps you create a simple airplane/helicopter/spaceship flight simulator (Godot 3.x, 4.x).
  • SignalVisualizer - Displays the current scene's signals and connections in a easy to read graph and tree dock (Godot 4.x).
  • SmartShape2D - A 2D terrain tool (Godot 3.x, 4.x).
  • StoryTeller Engine - Dialog and interactive fiction engine (Godot 3.x).
  • Tiled importer - Import maps from [Tiled](https://www.mapeditor.org/) (Godot 3.x).
  • TileSet Builder - Quickly build tilesets with style (Godot 3.x).
  • Virtual Joystick - A virtual joystick for touchscreens. Simple to use and with useful options (Godot 3.x, 4.x).
  • AnimatedShape2D - Animate a CollisionShape2D along with the frames of an AnimatedSprite2D.
  • Godot Google Play Game Services - Integrate Google Play Games Services in your Godot game.
  • LimboAI - Behavior trees and state machines. Comes with editor, visual debugger, comprehensive demo and tutorial.
  • Maaack's Game Template Plugin - Template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.
  • Maaack's Menus Template - Template with a main menu, options menus, credits, and a scene loader.
  • Maaack's Scene Loader - Scene loader that includes a loading screen, progress bar, and error handling.
  • AntialiasedLine2D - Higher-quality antialiased Line2D and Polygon2D drawing compared to the default Godot implementation (GLES3 + GLES2, all platforms).
  • Cartographer - Heightmap-based 3D terrain editor.
  • CSG Mesh Exporter (.OBJ) - Export CSG nodes to OBJ meshes to improve editing performance.
  • Code Snapshot - A plugin which lets you take beautified screenshots of your code within the editor.
  • Debanding Material Shader - Simple material shader with added debanding noise, for use with the GLES2 renderer as it doesn't support full-screen debanding.
  • Delaunator GDScript - A GDScript library for Delaunay triangulation of 2D points.
  • Dialogic - Create dialogs, characters and scenes to display conversations.
  • Dijkstra map for Godot - A GDNative project for Godot game engine, that introduces Dijktra Map pathfinding node.
  • Discord.gd - Discord bot API wrapper. Make bots in 100% GDScript.
  • Funexpected Flash Tools - Adobe Animate (Flash) plugin that allows you to export a project for a Godot Engine.
  • GDGIFExporter - GIF exporter made entirely in GDScript.
  • GitHub integration - Interact with GitHub without opening your browser.
  • godotccd - Fast 3D collision checks in Godot using libccd.
  • godotdetour - A GDNative implementation of the detour/detourcrowd library.
  • GodotDiscordSDK - A GDNative wrapper for the Discord Game SDK, adding support for its functionality in GDScript without recompiling the engine (as opposed to something like godotcord which is a custom engine module).
  • Godot GamePad - Allows players to use their mobile devices as controllers.
  • Godot Gif Getter - An in-game utility for recording and saving GIFs (written in GDNative Rust).
  • Godot Google Play Games Services - Integrate Google Play Games Services in your Godot game.
  • godot-ink - A C# (Mono) plugin to integrate stories writen in [ink](https://github.com/inkle/ink), a scripting language for writing interactive narrative.
  • Godot NExt - A set of basic node extensions.
  • Godot Mixing Desk - Make procedural sound and adaptive/procedural music with a few nodes and a couple lines of code.
  • GodotOnReady - A C# (Mono) alternative to the GDScript-only `onready` keyword, without reflection.
  • GodotRx - Reactive extensions for Godot C# (Mono).
  • godot-ply - In-editor box modelling for gray boxing or prototyping 3D levels.
  • Godot Polygon 2D Fracture - Two simple scripts for fracturing and cutting polygons.
  • Godot-Trail-System - Advanced 2D/3D trail system.
  • Godot VirtualJoystick - A simple vitual joystick for mobile devices.
  • Kehom's Godot Addon Pack - A collection of addons for debugging, networking, UI, and more.
  • Level of Detail (LOD) - Level of detail add-on for meshes, lights and particles. Can improve performance in large scenes.
  • Line Collider 2D - A script which adds colliders that follow an array of Line2Ds (useful for prototypes).
  • MDFramework - A C# multiplayer framework with additional tools (Mono).
  • NI mate Motion Capture - Animate Skeletons with a Microsoft Kinect sensor.
  • NativeLib - Plugin management system designed to easily operate with native libraries for iOS/Android. It also takes care about plugin dependencies and provides hassle-free native libs updating. Attribution and analytics: Adjust, Amplitude, AppsFlyer, Flurry, GameAnalytics, Tenjin. Ads networks and mediation: AdColony, AppLovin, TapDaq. GDPR and privacy: App Tracking Transparency, Ogury. Social: Facebook. Universal backend solution: Firebase.
  • Qodot - Quake `.map` file support for Godot. Lets you use [TrenchBroom](https://kristianduske.com/trenchbroom/) for level design.
  • Scatter - Randomly fill an area with props or other scenes.
  • Shell Fur - 3D fur node for Godot.
  • Tree generator - Tool for generating trees.
  • UI Design Tool - Intuitive design workflow for UIs in the editor.
  • Volumetrics - Voxel-based volumetric lighting and fog plugin.
  • Voxel-Core - GDScript voxel plugin for creating, importing and editing voxel content in-engine and in-game.
  • VPainter - 3D vertex painting plugin.
  • Waterways - Tool to generate river meshes with flow and foam maps based on Bézier curves.
  • Wwise - Wwise audio middleware integration.
  • XSM - A fully-featured hierarchical State Machine with parallel states, easy animation, random states and more.
  • Yume Visual Novel Editor - An integrated editor for creating visual novel games.
  • FMOD GDNative - Plugin to use the FMOD audio engine in GDScript.
  • gdstats - A library of pseudorandom number generators for common statistical distributions.
  • Auto Tile Layer - Allows automatic 2D tiling using RPG Maker's Autotile format.
  • Grass Plugin - A plugin to handle huge amounts of grass, foliages and other vegetations.
  • SUTjoystick - Easy gamepad support for GNU/Linux and Windows.
  • Camera2D Screen Shake - Screen shake effect for Camera2D.
  • Easing Script - A port of the Robert Penner's equations for easing.
  • GDSerCommPlugin - A plugin to read Arduino serial input (needs custom engine modules).
  • gdutils - Utilities for Godot written in GDScript.
  • Godot Game Tools - Blender plugin to ease importing assets into Godot.
  • Polygon Merge - Merge polygons.
  • Simplex 2D/3D - Simplex deterministic noise functions.
  • Tileset Builder - Build tilesets.
  • Entity Spell System - An entity and spell system for complex (optionally multiplayer) RPGs (Godot 3.2, 4.0).
  • godot-anl - A wrapper for [Accidental Noise Library](https://github.com/JTippetts/accidental-noise-library) with a visual noise editing support.
  • godot-box2d - A [Box2D](https://github.com/erincatto/box2d) physics server for Godot (Godot 4.2).
  • godot-jolt - Allows you to use the [Jolt Physics Engine](https://github.com/jrouwe/JoltPhysics) (Godot 4.2).
  • godot-luaAPI - Module for creating sandboxed modding APIs with Lua (Godot 3.2+, 4.0).
  • godot-rapier-2d - A 2D [Rapier](https://github.com/dimforge/rapier) physics server for Godot (Godot 4.2).
  • godot-python - Python support for Godot 3.
  • godot-voxel - Module for creating volumetric worlds (Godot 3.1+).
  • Gdnet for Godot 3 - An ENet wrapper for Godot 3.
  • GodotHook - A lite custom event system for Godot Engine (Godot 3.x, 4.x).
  • GodotSteam - Steam API library binding for Godot. Supports Windows, macOS and Linux (Godot 3.x).
  • Texture Packer - Tools to layer, pack, and merge textures at runtime (Godot 3.2+, 4.0).
  • Voxelman - A voxel engine with more focus on editor integration, gameplay-related features, and extendability (Godot 3.2+, 4.0).
  • FMOD GD4 - FMOD Studio API integration.
  • Godex - An entity component system library.
  • Flash Module - Use Adobe Animate (Flash) projects in Godot.
  • GodotAIGym - Make your Godot project into an OpenAI Gym environment to train RL models with PyTorch.
  • godotcord - A wrapper for the [Discord Game SDK](https://discord.com/developers/docs/game-sdk/sdk-starter-guide).
  • godot-apple-id - Module for sign in with Apple in Godot.
  • godot-simple-state - A minimal finite state machine using nodes, perfect for Jam games.
  • Godot-Slicer - A port of [Ezy-Slicer](https://github.com/DavidArayan/ezy-slice) for Godot.
  • Goost - A general-purpose, extensible and customizable extension.
  • PortAudio - Wrapper methods and Godot-friendly types to use [PortAudio](http://www.portaudio.com).
  • Speech to Text - Captures the user's microphone input and converts it to text.
  • spout-gd - Share OpenGL textures across Windows applications through your GPU using [Spout](https://github.com/leadedge/Spout2).
  • FMOD Integration - Module to integrate the FMOD audio engine in Godot.
  • godot-enet-better - A better ENet module for high-performance multiplayer games with Godot.
  • Head tracking using OpenCV
  • Open Adaptive Music Library
  • NativeDialogs - Using native dialogs in Godot.
  • RawPacker - Simple binary packing/unpacking for RawArray.
  • spine - [Spine](http://esotericsoftware.com/) animation support module.
  • WaterSplash 2D node
  • Atom - Syntax highlighting.
  • Emacs - Syntax highlighting, code folding, indentation and autocompletion.
  • Geany - Syntax highlighting.
  • Gedit - Syntax highlighting.
  • IntelliJ IDEA - Syntax highlighting and autocompletion.
  • JetBrains Rider (C#) - Syntax highlighting, autocompletion and run configurations.
  • Kakoune - Syntax highlighting.
  • GNU Nano - Syntax highlighting.
  • Sublime Text - Syntax highlighting.
  • Vim - Syntax highlighting, autocompletion and linting using the LSP server provided by the Godot editor. Also supports the Godot shader language.
  • godot-tools Visual Studio Code Extension - A complete set of tools to code games with Godot Engine in Visual Studio Code. Includes a GDScript language client.
  • C# Tools for Godot Visual Studio Code Extension - Debugger and utilities for working with Godot C# projects in VSCode.
  • GUT Visual Studio Code Extension - Run GUT framework unit/integration tests directly from the Visual Studio Code Editors.
  • gdformat Visual Studio Code Extension - Formatter for GDScript in Visual Studio Code (Godot 3.x).
  • base16-godot - All [base16](https://github.com/chriskempson/base16) themes.
  • Godot syntax themes - 13 syntax themes including Ayu Mirage, Darcula, Gruvbox Dark, Monokai, One Dark, Solarized, and more.
  • Syntax themes by Geequlim - Chester, Google Code Light and Monokai.
  • Calinou's builds - Mainly master branch, other branches can be found [here](https://archive.hugo.pro/builds/godot/).
  • iFire's builds - Distributed via Itch.io (automatic updates with [app](https://itch.io/app)), master branch only.
  • Raspberry Pi 4 builds - ARM builds of Godot Engine for the Raspberry Pi 4.
  • bend-n's 2D builds - Godot builds [optimized for size](https://docs.godotengine.org/en/stable/development/compiling/optimizing_for_size.html) with [these modules disabled](https://github.com/bend-n/godot-builds/blob/main/.github/2d-build-modules.py). Also includes misc non breaking patches.
  • build-godot - (and [build-godot-mono](https://github.com/aaronfranke/Linux-tools/blob/master/all-distros/build-godot-mono)) Scripts that compile and run Godot, attempting to install dependencies if needed.
  • godot.sh - Script that automatically downloads and launches latest version of Godot, or compiles and launches the Git `master` branch.
  • godot-wrapper - Script that helps Debian and Ubuntu users install and use Godot.
  • replicate-file.sh - Script to update copies of a file with one master file.
  • Godot Asset Library - Official Godot Asset Library. Includes user-created games, projects, templates, demos, tutorials, plugins, and scripts.
  • Godot Shaders - A large library of free and open-source shaders for 2D and 3D.
  • Godotes - Weekly micro data analysis reports about the Godot engine and its ecosystem.
  • codetranslator - Translates GDScript to C# (WIP).
  • gd2cs.py - Python script that converts GDScript code to C# (WIP).
  • gdscript-pp - Translates GDScript to GDNative C++ (WIP).
  • `gd-com` npm package - Communicate with Godot clients using Node.js.
  • godot-actions - Composite actions for exporting, setting up, and pushing Godot projects to itch.io through Github Actions.
  • godot-ci - Docker image to export Godot games through CI. Includes GitLab CI script example.
  • godot-gdscript-toolkit - Independent set of command line tools for working with GDScript - parser, linter and formatter (Godot 3.x).
  • RetroPie Godot Game Engine "Emulator" - A scriptmodule to install a Godot "emulator" for RetroPie.
  • strip-to-frames.pl - Perl script to split a grid spritesheet image into numbered individual frame files.
  • Godot Package Manager - Package manager for Godot using npm.
  • zfoo - Java game server framework for Godot, including GDScript serialization and deserialization.