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awesome-libgdx

🎮 📝 A curated list of libGDX resources to help developers make awesome games.
https://github.com/rafaskb/awesome-libgdx

Last synced: 6 days ago
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  • Tutorials

  • Resources

    • Editors

      • Spine - Skeleton-based animation tool that focuses specifically on 2D animation for games.
      • HyperLap2D - Visual editor for complex 2D worlds and scenes with a runtime for libGDX.
      • Mundus - World/level editor for 3D worlds with a runtime for libGDX.
    • Physics

      • Box2D - One of the most popular physics libraries for 2D games.
      • Bullet - 3D Collision Detection and Rigid Body Dynamics Library.
      • jbump - Easy to implement AABB collision detection useful for platformers and other simple 2D games.
    • User Interface

      • Freetype - Generate BitmapFonts of your desired size on the fly from lightweight .ttf font files.
      • Ray3K Skins - Free Scene2D.UI skins with example code, custom drawables, and experimental features.
      • gdx-dialogs - Provides cross-platform support for native dialogs.
      • gdx-skins - Free Scene2D GUI skins.
      • InGameConsole - Allows a developer to add a console (similar to how it is featured in Source games) to their game.
      • msdf-gdx - Provides lightweight utilities to draw high-quality MSDF (multi-channel signed distance field) text on libGDX.
      • PieMenu - Radial menus for Scene2D that are highly flexible and easy to customize.
      • Skin Composer - Create skins for libGDX scene2d.ui with a graphical interface.
      • TenPatch - An alternative to libGDX's 9patch implementation that implements multiple stretch regions.
      • TextraTypist - Like TypingLabel (below), but also supports styles, emoji, multiple fonts, clickable links, etc.
      • TypingLabel - A libGDX Label that appears as if it was being typed in real time.
      • VisUI - Allows to create nice looking UI in libGDX using scene2d.ui. Note this is not a UI editor.
    • Algorithms and AI

      • gdx-ai - Artificial Intelligence framework featuring Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines.
      • Simple Graphs - A java library for graph data structures and algorithms (including fast pathfinding).
    • Controllers

      • gdx-controllers - Adds support to gamepads and joysticks.
      • gdx-controllerutils - Adds Scene2D button input support, user configurable button mappings and hotplugging for LWJGL2.
      • sdl2gdx - Powerful gamepad implementation using SDL. Supports hundreds of controllers under the same mapping, rumble, and hotplugging.
    • Entity Component System (ECS)

      • Artemis-odb - High performance java based Entity-Component-System framework.
      • Ashley - A Java entity system inspired by Ash & Artemis.
    • Services

      • gdx-facebook - Provides cross-platform support for Facebook Graph API.
      • gdx-fireapp - Cross-platform API for Firebase.
      • gdx-firebase - Cross-platform (only Desktop/Android) API for Firebase.
      • gdx-gameanalytics - Game Analytics REST API client implementation for libGDX. Works on all backends.
      • gdx-gamesvcs - Easy integration of gameservices, such as Google Play Games, Apple Game Center, and more.
      • gdx-pay - Provides a cross-platform API for InApp purchasing.
      • steamworks4j - A thin wrapper which allows Java applications to access the Steamworks C++ API.
    • Setup and Deployment

      • gdx-liftoff - A modern setup tool for libGDX that supports more backends and allows adding libraries with one click.
      • libgdx-library-template - A skeleton project for making new libraries, since they need different config.
      • Packr - Packages your JAR, assets and a JVM for distribution on Windows, Linux and macOS.
      • gdx-liftoff - A modern setup tool for libGDX that supports more backends and allows adding libraries with one click.
    • Visual Effects

      • Box2DLights - 2D lighting framework that uses Box2D for raycasting and OpenGL ES 2.0 for rendering.
      • colorful-gdx - Expands how tinting can affect colors; also has many pre-written shaders.
      • HackLights - Lightweight framebuffer based lighting engine for libGDX.
      • gdx-vfx - Flexible post-processing shader visual effects based on libgdx-contribs-postprocessing.
      • libgdx-screenmanager - A screen manager for libGDX supporting various transition effects
      • Particle Park - A showcase of downloadable particle effects with live previews.
      • Shape Drawer - A performant alternative to ShapeRenderer that avoids Batch flushing.
      • gdx-gltf - GLTF 3D file format support (import/export), PBR shaders, and others advanced rendering.
      • gdx-graph - Provides a GUI to design your rendering pipeline and shaders, and a library to easily incorporate them into your games.
    • Audio

      • TuningFork - Advanced 3D audio features for libGDX desktop users.
      • gdx-miniaudio - Advanced Cross Platform Audio Engine for libGDX based on MiniAudio.
      • gdx-sfx - Some goodies for better sound effects in libGDX.
      • gdx-pd - Pure Data extension for libGDX.
    • Others

      • anim8-gdx - Allows saving (animated) GIFs and PNGs from sequences of Pixmaps, with configurable dithering if needed.
      • gdx-dbgagent - Java Agent for debugging common issues, like objects not being disposed and constants such as Color.WHITE being modified.
      • gdx-jnigen - Small library that allows C/C++ code to be written inline with Java source code.
      • gdxGifRecorder - A utility class that records a GIF and saves it automatically.
      • KTX - Kotlin extensions and utilities for libGDX.
      • noise4j - Simple map generators based on various procedural content generation tutorials.
      • Texture Packer GUI - A simple way to pack and manage texture atlases for libGDX game framework.
      • libGDX Plugin - A plugin for IntelliJ IDEA and Android Studio that adds a number of libGDX features and tools, such as color previews and additional inspections for common mistakes.
  • Assets

    • Advanced

      • Kenney Assets - High quality assets for your game, from 2D and 3D art to sound effects.
      • OpenGameArt.org - Repository offering a variety of open content assets.
      • Game-Icons.net - Repository containing heaps of cool game related graphics.
      • bfxr.net - Quickly create unique sound effects by pressing a few buttons, excellent for prototyping.
      • freesound.org - Huge collaborative database of audio snippets, samples, recordings, bleeps.
      • Game-Icons.net - Repository containing heaps of cool game related graphics.
  • Community

    • Advanced

      • Discord - An active chat with various leaders from the community available every day. **Recommended**
      • Reddit - Unofficial subreddit for libGDX. Not a lot of activity.
  • Other Lists

    • Advanced

      • Game Networking - A Curated List of Game Network Programming Resources.
      • Game Talks - A curated list of gaming talks (development, design, etc).
      • Java - A curated list of awesome Java frameworks, libraries and software.
      • Kotlin - A curated list of awesome Kotlin related stuff.
      • Magic Tools - A list of Game Development resources to make magic happen.