Projects in Awesome Lists tagged with signed-distance-fields
A curated list of projects in awesome lists tagged with signed-distance-fields .
https://github.com/interactivecomputergraphics/discregrid
A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of signed distance fields.
collision-detection discretization signed-distance-fields
Last synced: 20 Jun 2025
https://github.com/InteractiveComputerGraphics/Discregrid
A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of signed distance fields.
collision-detection discretization signed-distance-fields
Last synced: 02 Apr 2025
https://github.com/EmmetOT/IsoMesh
IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
isosurface-extraction meshes sdf signed-distance-fields surface-nets unity unity3d
Last synced: 25 Apr 2025
https://github.com/danielshervheim/unity-sdf-generator
A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
meshes sdf sdf-generator signed-distance-fields tools unity utilities
Last synced: 14 Oct 2025
https://github.com/interactivecomputergraphics/trianglemeshdistance
Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh
collision-detection distance geometry graphics level-set mesh sdf signed-distance-fields simulation triangle
Last synced: 20 Jun 2025
https://github.com/Robert-K/light2D
Realtime 2D Raytracing in Unity using Signed Distance Fields 💡
2d-raytracing realtime-rendering signed-distance-fields unity
Last synced: 24 Apr 2025
https://github.com/robert-k/light2d
Realtime 2D Raytracing in Unity using Signed Distance Fields 💡
2d-raytracing realtime-rendering signed-distance-fields unity
Last synced: 19 Apr 2025
https://github.com/cheind/sdftoolbox
Vectorized Python methods for creating, manipulating and tessellating signed distance fields.
dual-method isosurface isosurface-extraction signed-distance-fields surfacenets
Last synced: 14 Apr 2025
https://github.com/consti10/renderingx
Playground for OpenGL ES 2.0/3.0 (VR) rendering
android opengl-es signed-distance-fields vr
Last synced: 10 Apr 2025
https://github.com/hiroishida/voxbloxpy
standalone and "ros-free" python wrapper of voxblox (online SDF generator from point clouds)
esdf mapping robot-perception sdf signed-distance-fields tsdf voxblox
Last synced: 21 Mar 2025
https://github.com/nikvoronin/gldetk
Ray marching FPS like playground w/ physics
csharp dotnet graphics-programming opengl opentk opentk-library procedural-generation raymarching raymarching-distance-fields raytracing sdf signed-distance-fields signed-distance-functions
Last synced: 01 May 2026
https://github.com/oscarsaharoy/sdf-renderer
WebGL renderer for raymarching of signed distance fields
graphics signed-distance-fields
Last synced: 19 Jun 2026
https://github.com/maximecb/tinkerfield
Toy 3D game engine based on signed distance fields
3d-graphics game-development game-engine isosurfaces rust signed-distance-fields wgpu
Last synced: 25 May 2026
https://github.com/raydelto/opengl_sdf
Signed Distance Fields (SDF) Fonts Implementation in C++
Last synced: 18 May 2026