Projects in Awesome Lists by jcs090218
A curated list of projects in awesome lists by jcs090218 .
https://github.com/jcs090218/JCSUnity
Rapidly build your game with multiple or various components and preset default settings
Last synced: 25 Apr 2025
https://github.com/jcs090218/jcsunity
Rapidly build your game with multiple or various components and preset default settings
Last synced: 05 Apr 2025
https://github.com/jcs090218/unity_toggle
A little bit overkill toggle button UI for Unity Engine
ios toggle ui unity unity-script unity-toggle user-interface
Last synced: 09 Feb 2025
https://github.com/jcs090218/Unity.Toggle
A little bit overkill toggle button UI for Unity Engine
ios toggle ui unity unity-script unity-toggle user-interface
Last synced: 25 Apr 2025
https://github.com/jcs090218/unity.mx
M-x for Unity
command command-palette m-x unity
Last synced: 15 Apr 2025
https://github.com/jcs090218/Unity.UndoRedoSystem
Undo Redo system implementation in Unity uGUI system
Last synced: 18 Apr 2025
https://github.com/jcs090218/setup-emacs-windows
A GitHub Action that installs a specific emacs version
ci continuous-integration emacs env environment setup windows
Last synced: 10 Feb 2025
https://github.com/jcs090218/Unity.Lua
Use Lua scripting language in Unity to accomplish hot update/fix functionality
hot-fix hot-loader hot-update lua scripting slua tolua u3d ulua unity
Last synced: 31 Mar 2025
https://github.com/jcs090218/jcs090218
GitHub Profile page for - @jcs090218
Last synced: 10 Mar 2025
https://github.com/jcs090218/setup-emacs
GitHub action which installs a given Emacs version
Last synced: 09 Apr 2025
https://github.com/jcs090218/packageexporter
Manage packages using ignore files
Last synced: 16 Apr 2025
https://github.com/jcs090218/unity.prefs
Retrieve list of EditorPrefs/PlayerPrefs
Last synced: 19 Apr 2025
https://github.com/jcs090218/uctooth
Unity cross-platform bluetooth plugin; implemented to each native platform code.
bluetooth cross-platform ios linux macos unity
Last synced: 11 Mar 2025
https://github.com/jcs090218/jcscos2x_lib_src
Small library provide a fast simple and easy to implement layer for parallax effect and basic features for making a 2D game
Last synced: 13 Mar 2025
https://github.com/jcs090218/reverse_shell
Reverse shell implementation using Python
exploit microservice reverse-shell vulnerability
Last synced: 23 Feb 2025
https://github.com/jcs090218/aws-toolkit-emacs
AWS Toolkit for Emacs - a plugin for interacting with AWS from Emacs editor
Last synced: 13 Mar 2025
https://github.com/jcs090218/jcscc_engine
JCSCC is a C/C++ game engine that provide a simple programming interface to do a cross-platform native code game. Include resource manager with secure deocode and encode algorithm. The purpose of the project is to learn how a game engine were made, knowing the game engine architecture and able to use it knowledge apply to all other modern game engine.
directx engine game game-engine gui math-library networking opengl operating-system rendering research resources sdl2 socket-programming
Last synced: 13 Dec 2024
https://github.com/jcs090218/node-minify-dir
Minify all the files under a directory.
cli compress compressor css html htmlmin javascript min minif minification minifier minify optimize optimizer pack packer parse uglifier uglify
Last synced: 13 Mar 2025
https://github.com/jcs090218/impulseengine
Python port of a simple, open source, 2D impulse based physics engine for educational use.
physics physics-simulation port python
Last synced: 31 Mar 2025
https://github.com/jcs090218/guild-emblem-simulator
This is a tiny program for you to customize your own guild emblem exactly the same way in game MapleStroy and export into a PNG file.
guild-emblem-simulator maplestory simulator
Last synced: 31 Mar 2025
https://github.com/jcs090218/test_32feet
Test for InTheHand.Net.Bluetooth plugin from NuGet.
Last synced: 31 Mar 2025
https://github.com/jcs090218/djmax_remake
Game similar to DJMax
education game java processing
Last synced: 31 Mar 2025
https://github.com/jcs090218/one-click-hugo-cms
https://jcs092018-cms-test.netlify.app/
Last synced: 31 Mar 2025
https://github.com/jcs090218/jcsbat_util
Some handy batch file for my workflow as programmer. (Windows)
batch operating-system utilities
Last synced: 31 Mar 2025
https://github.com/jcs090218/jcssh_util
Some handy bash file for my workflow as programmer. (Linux)
operating-system shell-script utilities
Last synced: 31 Mar 2025
https://github.com/jcs090218/jcssh_install
Combination of some useful software commands store here.
install operating-system shell-script utilities
Last synced: 31 Mar 2025
https://github.com/jcs090218/ccosquick
Prototype your game easily with component driven library built on top of Cocos Creator
cocos-creator cocos2d component easy-to-use framework game library rapid workflow
Last synced: 31 Mar 2025
https://github.com/jcs090218/jcs-vim
A vim configuration bundle.
vim vim-configs vim-configuration vim-script vimrc
Last synced: 31 Mar 2025
https://github.com/jcs090218/vscode-vscode_api
[WIP] - Easier way to use VS Code API.
Last synced: 07 Apr 2025
https://github.com/jcs090218/libel-jcs
libel-jcs is a EmacsLisp library store all the usually use utilities functions.
emacs emacs-lisp emacs-package handy library tool utility
Last synced: 31 Mar 2025
https://github.com/jcs090218/ini_parser
All programming languages' .ini/.properties parser. The goal of this project is to serve people who need .ini/.properties parser in any kind of programming languages. Make easy and fast to implement ini parser to their own use/project.
convience ini parser properties
Last synced: 31 Mar 2025
https://github.com/jcs090218/box_server
A simple server that should work with any websocket client using ws.
client connection evironment game nodejs npm server ws
Last synced: 31 Mar 2025
https://github.com/jcs090218/import_go
Demo to show how you can call function from another file using Go programming language.
Last synced: 31 Mar 2025
https://github.com/jcs090218/prevo
Preview `GameObject` using preview window
Last synced: 31 Mar 2025
https://github.com/jcs090218/only.js
[WIP] - Wrap element to a fully controllable object.
css development engine framework front-end html javascript js speed toolbox tools web web-development
Last synced: 31 Mar 2025
https://github.com/jcs090218/jcsue
Rapidly build your game with multiple or various components and preset default settings
game productivity unreal-engine
Last synced: 31 Mar 2025
https://github.com/jcs090218/tree-sitter-actionscript
ActionScript grammar for tree-sitter
actionscript parser tree-sitter
Last synced: 31 Mar 2025
https://github.com/jcs090218/showdown-github-emoji
A Showdown extension for replacing emoji codes with images.
Last synced: 31 Mar 2025
https://github.com/jcs090218/rtc
rtc stand for Real-Time Collaboration, project implementing real-time coding to all members on team.
c collaboration file-management real-time server-client socket ssh
Last synced: 31 Mar 2025
https://github.com/jcs090218/unity-neural_network
Neural Network implemented in C# for Unity3D
Last synced: 31 Mar 2025
https://github.com/jcs090218/vscode-settings
My persoanl Visual Studio Code settings.
vscode vscode-configs vscode-se
Last synced: 31 Mar 2025
https://github.com/jcs090218/webenv
One click to setup web server environment base on your web application's environment. I just hate when I have my web application ready but the web service do not have all the thing I need to deploy my application. I would just want to run a script to setup all the environment I need to see my web application running.
application service utility web
Last synced: 31 Mar 2025
https://github.com/jcs090218/jcs090218.github.io
Well, My github io?
io personal personal-website website
Last synced: 31 Mar 2025
https://github.com/jcs090218/simple-safe-php
SSP stand for Simple Safe PHP, teach the way to code PHP safe, simple, fast and lightweight.
database fast handy lightweight php simple sql
Last synced: 31 Mar 2025
https://github.com/jcs090218/libc-jcs
libc-jcs is a library increase C cross platform software development's productivities and speed.
c c-programming cross-platform library productivity speed
Last synced: 31 Mar 2025
https://github.com/jcs090218/simple-safe-php-example
This is an example project to show how the SSP library can be functionally working for your project.
Last synced: 31 Mar 2025
https://github.com/jcs090218/runner_ai
Learning neural network
artificial-intelligence neural-network unity
Last synced: 31 Mar 2025
https://github.com/jcs090218/swagger-it
Automatically generate the swagger.io yaml file for your project.
annotations api automation documentation openapi swagger
Last synced: 31 Mar 2025
https://github.com/jcs090218/jcsegret
JCSEgret is a library for express game production. It provide tools that Egret Engine itself does not provide. For instance, 2D camera support, time handler to get the delta time between frames, etc.
egret game handy library productive tool
Last synced: 31 Mar 2025
https://github.com/jcs090218/unity.http_server
A simple C# HTTP server implementation for Unity
Last synced: 04 Mar 2025
https://github.com/jcs090218/jcsnetp
The purpose of the framework is being productivity to the network program.
framework networking nio socket
Last synced: 31 Mar 2025
https://github.com/jcs090218/jcsnets
Specialize network framework for creating MMO games using Apache Mina and MySQL
apache fast framework mina networking server socket-programming
Last synced: 31 Mar 2025
https://github.com/jcs090218/unity_dataserver
Unity device unique identifier data server.
data engine game game-server http load save server storage unity unity-engine
Last synced: 31 Mar 2025