Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
Projects in Awesome Lists by limeraiin
A curated list of projects in awesome lists by limeraiin .
https://github.com/limeraiin/2d_procedural_map_unity3d
A simple procedurally generated map solution for video games. (C# and Unity3d)
Last synced: 03 Dec 2024
https://github.com/limeraiin/limequest
A Turn-Based RPG framework for Unity3D.
Last synced: 03 Dec 2024
https://github.com/limeraiin/simplespawnzone_unity3d
Experimental spawn zone that uses the most basic functions.
Last synced: 03 Dec 2024
https://github.com/limeraiin/bst_visualization_unity3d
Visualization of Binary Search Trees in Unity3D using 2D rigidbodies and fixed joints.
binarysearchtree bst datastructures tree tree-structure unity unity3d
Last synced: 03 Dec 2024
https://github.com/limeraiin/markov-chain-python
Markov Chain algorithm implementation for procedural text generation.
Last synced: 03 Dec 2024
https://github.com/limeraiin/fibonaccilookupc
Optimized Fibonacci function with lookup table in C
fibonacci fibonacci-numbers lookup lookup-table
Last synced: 03 Dec 2024
https://github.com/limeraiin/proximity-dissolve-shader
A very simple proximity dissolve shader for Unity3D.
Last synced: 03 Dec 2024
https://github.com/limeraiin/fibonaccilookupcsharp
An optimized version of Fibonacci function using lookup table and array resizing in C#.
fibonacci fibonacci-numbers lookup lookuptable
Last synced: 03 Dec 2024
https://github.com/limeraiin/papers-please_unity
An unfinished jam project inspired by Papers Please.
Last synced: 03 Dec 2024
https://github.com/limeraiin/unity-machine-learning-test-comparison
In this machine learning experiment, I have analyzed the effect of using floating point numbers instead of integers in AI actions.
machine-learning machine-learning-projects ml pytorch tensorboard unity3d
Last synced: 03 Dec 2024
https://github.com/limeraiin/simple-roguelike
A bare-bones Ascii roguelike game I wrote in PyGame.
Last synced: 03 Dec 2024
https://github.com/limeraiin/physics-car-controller-unity3d
A physics-based vehicle controller.
Last synced: 03 Dec 2024
https://github.com/limeraiin/pathfinding-prediction-unity
Compatible with Unity's AI Navigation system.
Last synced: 03 Dec 2024
https://github.com/limeraiin/fps-parkour-controller-unity
A physics-based player controller I've created a while ago.
Last synced: 03 Dec 2024