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Projects in Awesome Lists by limeraiin

A curated list of projects in awesome lists by limeraiin .

https://github.com/limeraiin/2d_procedural_map_unity3d

A simple procedurally generated map solution for video games. (C# and Unity3d)

Last synced: 03 Dec 2024

https://github.com/limeraiin/limequest

A Turn-Based RPG framework for Unity3D.

Last synced: 03 Dec 2024

https://github.com/limeraiin/simplespawnzone_unity3d

Experimental spawn zone that uses the most basic functions.

Last synced: 03 Dec 2024

https://github.com/limeraiin/bst_visualization_unity3d

Visualization of Binary Search Trees in Unity3D using 2D rigidbodies and fixed joints.

binarysearchtree bst datastructures tree tree-structure unity unity3d

Last synced: 03 Dec 2024

https://github.com/limeraiin/markov-chain-python

Markov Chain algorithm implementation for procedural text generation.

Last synced: 03 Dec 2024

https://github.com/limeraiin/fibonaccilookupc

Optimized Fibonacci function with lookup table in C

fibonacci fibonacci-numbers lookup lookup-table

Last synced: 03 Dec 2024

https://github.com/limeraiin/proximity-dissolve-shader

A very simple proximity dissolve shader for Unity3D.

Last synced: 03 Dec 2024

https://github.com/limeraiin/fibonaccilookupcsharp

An optimized version of Fibonacci function using lookup table and array resizing in C#.

fibonacci fibonacci-numbers lookup lookuptable

Last synced: 03 Dec 2024

https://github.com/limeraiin/papers-please_unity

An unfinished jam project inspired by Papers Please.

Last synced: 03 Dec 2024

https://github.com/limeraiin/unity-machine-learning-test-comparison

In this machine learning experiment, I have analyzed the effect of using floating point numbers instead of integers in AI actions.

machine-learning machine-learning-projects ml pytorch tensorboard unity3d

Last synced: 03 Dec 2024

https://github.com/limeraiin/simple-roguelike

A bare-bones Ascii roguelike game I wrote in PyGame.

Last synced: 03 Dec 2024

https://github.com/limeraiin/physics-car-controller-unity3d

A physics-based vehicle controller.

Last synced: 03 Dec 2024

https://github.com/limeraiin/pathfinding-prediction-unity

Compatible with Unity's AI Navigation system.

Last synced: 03 Dec 2024

https://github.com/limeraiin/fps-parkour-controller-unity

A physics-based player controller I've created a while ago.

Last synced: 03 Dec 2024