Projects in Awesome Lists by unity3d-jp
A curated list of projects in awesome lists by unity3d-jp .
https://github.com/unity3d-jp/unitychantoonshaderver2_project
UnityChanToonShaderVer2 Project / v.2.0.9 Release
Last synced: 14 May 2025
https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.9 Release
Last synced: 30 Apr 2025
https://github.com/unity3d-jp/MeshSync
A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
Last synced: 26 Apr 2025
https://github.com/unity3d-jp/meshsync
A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
Last synced: 14 May 2025
https://github.com/unity3d-jp/unitychan-crs
Unity-Chan "Candy Rock Star" Live Demo
Last synced: 16 May 2025
https://github.com/unity3d-jp/framecapturer
export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4
Last synced: 12 Apr 2025
https://github.com/unity3d-jp/FrameCapturer
export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4
Last synced: 15 Mar 2025
https://github.com/unity3d-jp/Project_TCC
TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.
Last synced: 29 Apr 2025
https://github.com/unity3d-jp/project_tcc
TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.
Last synced: 05 Apr 2025
https://github.com/unity3d-jp/unitychanspringbone
UnityChan Sping Bone System for lightweight secondary animations
Last synced: 05 Apr 2025
https://github.com/unity3d-jp/BlendShapeBuilder
tweak vertices and generate blend shapes in Unity
Last synced: 30 Apr 2025
https://github.com/unity3d-jp/blendshapebuilder
tweak vertices and generate blend shapes in Unity
Last synced: 06 Apr 2025
https://github.com/unity3d-jp/streamingimagesequence
A package for playing sequential image sequences in Unity Timeline
Last synced: 06 Apr 2025
https://github.com/unity3d-jp/StreamingImageSequence
A package for playing sequential image sequences in Unity Timeline
Last synced: 25 Apr 2025
https://github.com/unity3d-jp/RaytracedHardShadow
DXR based raytraced hard shadow for Unity
Last synced: 26 Apr 2025
https://github.com/unity3d-jp/raytracedhardshadow
DXR based raytraced hard shadow for Unity
Last synced: 09 Apr 2025
https://github.com/unity3d-jp/AnotherThread
Sample game for Unite 2016 Tokyo.
Last synced: 02 Apr 2025
https://github.com/unity3d-jp/unity-ros-mobilerobot-ui-tutorial
本教材は Unity と ROS を組み合わせたロボット開発のための入門用教材です。
Last synced: 24 Jul 2025
https://github.com/unity3d-jp/BoidComputeShader
Boid implementation using Compute Shader
Last synced: 14 Jul 2026
https://github.com/unity3d-jp/UnityChanBallRoll
Unity-chan's Ball a Roll demo project
Last synced: 11 May 2025
https://github.com/unity3d-jp/unitychanssu
UnityChan Sunny Side Up! Style for Unity
Last synced: 03 Jan 2026
https://github.com/unity3d-jp/piranhan
「ピラニアン」 ("Piranhan") - Retro-style 2D shooting game made with Unity
Last synced: 27 Jun 2025
https://github.com/unity3d-jp/dynamicpluginsample
Dynamic load/unload plugin on Editor sample.
Last synced: 03 Jul 2025
https://github.com/unity3d-jp/xmltocustomasset
XMLからカスタム形式のアセットデータを作成して利用するサンプル
Last synced: 12 Jul 2025
https://github.com/unity3d-jp/learnsubtitles
Subtitle SRT files of Learn in unity3d.com - for English/Japanese localization.
Last synced: 03 Aug 2025
https://github.com/unity3d-jp/example-customcharset
Custom character set を使った TrueType フォントインポートの例。
Last synced: 01 Sep 2025
https://github.com/unity3d-jp/fontadjust
Unity5.3系→5.4等に移行すると、UI.Textが Y方向にずれてしまうため、それを解決するツールを作りました
Last synced: 09 Sep 2025
https://github.com/unity3d-jp/unite-japan-subtitles
Subtitles of Unite Japan video
Last synced: 02 Jan 2026