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Projects in Awesome Lists tagged with navmesh

A curated list of projects in awesome lists tagged with navmesh .

https://github.com/jzyong/game-server

Distributed Java game server, including cluster management server, gateway server, hall server, game logic server, background monitoring server and a running web version of fishing. State machine, behavior tree, A* pathfinding, navigation mesh and other AI tools

ai astar-algorithm behavior-tree chess distributed fish game gate java mina mmo mmorpg-server navmesh netty quad-tree rpg server

Last synced: 30 Sep 2024

https://github.com/JiepengTan/LockstepEngine

A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)

behaviortree code-generator engine lockstep math navmesh pathfinding serialization

Last synced: 02 Aug 2024

https://github.com/UnityTechnologies/ATerribleKingdom

Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets

3d cinemachine game low-poly navmesh post-processing real-time-strategy timeline unity

Last synced: 02 Aug 2024

https://github.com/ikpil/Dotrecast

DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

ai crowd-simulation csharp detour game game-development gamedev navigation navmesh pathfinder pathfinding recast recastnavigation server unity unity3d

Last synced: 03 Aug 2024

https://github.com/ikpil/DotRecast

DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

ai crowd-simulation csharp detour game game-development gamedev navigation navmesh pathfinder pathfinding recast recastnavigation server unity unity3d

Last synced: 01 Aug 2024

https://github.com/dotsnav/dotsnav

A fully dynamic planar navmesh for Unity supporting agents of any size

dots navmesh pathfinding unity

Last synced: 02 Aug 2024

https://github.com/jadvrodrigues/CustomNavMesh

Alternative to Unity's NavMesh system where the agents avoid each other.

agents agents-avoid avoidance navmesh navmeshagent unity-navmesh

Last synced: 02 Aug 2024

https://github.com/thegrimsey/oxidized_navigation

A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.

bevy gamedev navmesh navmesh-generation rust rust-lang

Last synced: 26 Sep 2024

https://github.com/OlegDzhuraev/NavMeshAvoidance

Custom Nav Mesh Avoidance to replace default one in Unity.

avoidance navmesh pathfinding unity

Last synced: 02 Aug 2024

https://github.com/ikpil/unirecast

UniRecast - navigation mesh toolset for Unity3D using DotRecast

detour dotrecast gamedev navigation navmesh pathfinding recast unirecast unity3d unity3d-package unity3d-plugin

Last synced: 26 Sep 2024

https://github.com/SharlatanY/NavMeshSurface2DBaker

NavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.

2d 2d-navmesh ai navmesh navmeshsurface pathfinding unity

Last synced: 02 Aug 2024

https://github.com/seldom-se/seldom_map_nav

Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependency.

bevy bevy-engine bevy-plugin navmesh pathfinding rust tilemap

Last synced: 27 Sep 2024

https://github.com/enes-telli/Silly-Race-Replica

It is a project where a copy of the hyper-casual style game called Silly Race is prepared individually. The aim of the game is to avoid obstacles on the platform and reach the finish line before artificial intelligence.

csharp game game-development hyper-casual hyper-casual-game hypercasual navmesh navmeshagent runner-game unity unity-3d unity3d unity3d-games

Last synced: 02 Aug 2024

https://github.com/0xFounders/divert

Rust bindings for Recast Navigation.

detour navigation navmesh pathfinding recast

Last synced: 11 Aug 2024

https://github.com/ohchase/divert

Rust bindings for Recast Navigation.

detour navigation navmesh pathfinding recast

Last synced: 01 Aug 2024

https://github.com/saivittalb/zomboid-survival

🧟‍♂️ A Unity based FPS with a Zombie theme using raycasting for shooting and the core mechanics you'd expect in an FPS. Zombies use AI navigation and precise pathfinding to chase down the player. The game also has a HUD interface which is VR compatible.

ai csharp first-person-shooter fps game game-development navmesh pathfinding unity unity3d

Last synced: 01 Aug 2024

https://github.com/SharlatanY/ST2U2DNavMeshImporter

ST2U2DNavMeshImporter is a Unity Package that provides a custom importer to automatically setting up 2D Navmeshes (Using NavMeshSurface2DBaker) when importing "Tiled" tilempas through SuperTiled2Unity.

2d 2d-navmesh ai navmesh navmeshsurface pathfinding st2u super-tiled-2-unity tiled tilemap unity

Last synced: 02 Aug 2024