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Projects in Awesome Lists by XJINE
A curated list of projects in awesome lists by XJINE .
https://github.com/XJINE/Unity_TransparentWindowManager
Make Unity's window transparent and overlay on desktop.
Last synced: 17 Nov 2024
https://github.com/xjine/unity_transparentwindowmanager
Make Unity's window transparent and overlay on desktop.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_scenecameracontroller
Control a camera or any other object like SceneView camera.
Last synced: 16 Dec 2024
https://github.com/XJINE/Unity_SceneCameraController
Control a camera or any other object like SceneView camera.
Last synced: 10 Nov 2024
https://github.com/xjine/unity_normalvisualizerwithgizmo
Visualize normal on vertex or surface with Gizmo.
Last synced: 16 Dec 2024
https://github.com/xjine/unityshaderprogramming_01_sample
このリポジトリは資料「Unity Shader Programming Vol.01」用のリポジトリです。
Last synced: 16 Dec 2024
https://github.com/xjine/unity_metaball2ddrawer
Draw 2D meta-ball with fragment shader.
Last synced: 16 Dec 2024
https://github.com/XJINE/Unity_Metaball2DDrawer
Draw 2D meta-ball with fragment shader.
Last synced: 10 Nov 2024
https://github.com/xjine/unity_xgui
Utilities to make a lot of IMGUI(OnGUI). It is easy & fast.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_texture2darraygenerator
Texture2DArrayGenerator provides function or editor to make a Texture2DArray.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_imagefilters
ImageFilters.cginc includes some functions or kernels for image filtering.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_imageeffectbase
Minimum resources to create ImageEffect.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_objectcontroller
デバッグなどを目的として、オブジェクトを自動で移動したり回転したりするためのスクリプト集です。
Last synced: 16 Dec 2024
https://github.com/xjine/unity_rawvatgenerator
Generate VAT, NormalTex, Material, and Prefab from animated model.
Last synced: 16 Dec 2024
https://github.com/XJINE/Unity_RenderTextureSetter
Set RenderTexture to camera in runtime.
Last synced: 10 Nov 2024
https://github.com/xjine/unity_rendertexturesetter
Set RenderTexture to camera in runtime.
Last synced: 16 Dec 2024
https://github.com/XJINE/Unity_TextureProjector
Shader to project a texture on the surface.
Last synced: 10 Nov 2024
https://github.com/xjine/unity_textureprojector
Shader to project a texture on the surface.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_varioustextureinstancing
Sample for instancing with various textures.
Last synced: 16 Dec 2024
https://github.com/xjine/unityshaderprogramming_02_sample
このリポジトリは資料「Unity Shader Programming Vol.02」用のリポジトリです。
Last synced: 16 Dec 2024
https://github.com/xjine/unity_depthcompositerenderer
Composite 2 different camera image with depth RenderTexture.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_textshader
TextShader draw your text as ImageEffect (with fragment shader).
Last synced: 16 Dec 2024
https://github.com/xjine/unity_imagecapturetool
Capture image & output the file with specified camera. This is utility for screenshot, transparent texture.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_droparea
Editor GUI extension for drawing a drop area.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_singletonmonobehaviour
Generic SingletonMonoBehaviour class.
Last synced: 16 Dec 2024
https://github.com/XJINE/Unity_HideCursorManager
Hide cursor while it keep stopping. If move, it will appears.
Last synced: 17 Nov 2024
https://github.com/xjine/unity_hidecursormanager
Hide cursor while it keep stopping. If move, it will appears.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_alphabloom
This bloom effect considers alpha value.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_graphicsdrawmeshinstancedsample
Minimum sample of Graphics.DrawMeshInstanced().
Last synced: 16 Dec 2024
https://github.com/xjine/unity_figureshader
Draw some 2D shapes with FragmentShader.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_licensepacker
Pack some LICENSE files in Assets and Packages into one LICENSE file when the app is built.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_lighttrail2d
Sample scene to make smooth 2d light trail. The core tequnique is using small buffer to round edges.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_domemaster
DomeMaster is an ImageEffect to make Cubemap into DomeMaster format.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_unetworkmanager
This is default "NetworkManager" extension. Auto Connection, Event Logging, Lots of EventHandler, and include these samples.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_assetcreationhelper
AssetCreationHelper provides some functions to create asset in your "Unity/Assets" dir.
Last synced: 16 Dec 2024
https://github.com/xjine/unityshaderprogramming_03_sample
このリポジトリは資料「Unity Shader Programming Vol.03」用のリポジトリです。
Last synced: 16 Dec 2024
https://github.com/xjine/unity_quadcapturecamera
Set orthographic camera viewport rect to capture whole a quad.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_screenutil
Convert between viewport-coord and screen-coord, and, any others.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_dithertransparentsample
Transparent with Dithering (without AlphaBlend).
Last synced: 16 Dec 2024
https://github.com/xjine/unity_fakeiceshader
SurfaceShader based fake ice shader.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_noisebasedfurshader
Generate fur-like effect from a noise texture.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_boundsbasedobjectmanagementsystem
BoundsBasedObjectManagementSystem provide a quite simple logic to control object counts and keep references with Bounds.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_boundscapturecamera
Set orthographic camera viewport rect to capture all of the selected bounds.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_frameratesettings
Set Application.targetFrameRate from Inspector & CommandLineArgs.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_do
Do provides some functions to do something with delay.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_packagemanagersample
This is a sample repository to make a PackageManager's Package in GitHub. This repository works as either Unity project and Package.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_cubemapcamera
CubemapCamera just makes Cubemap RenderTexture.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_fakestructuralcolorshader
SurfaceShader based fake structural color shader.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_commandlineargs
Get command line args more easily.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_windowpositionmanager
Set window position and the topmost option.
Last synced: 16 Dec 2024
https://github.com/XJINE/Unity_TextFileReadWriter
TextFileReadWriter provides simple functions to read/write text from/to file.
Last synced: 10 Nov 2024
https://github.com/xjine/unity_textfilereadwriter
TextFileReadWriter provides simple functions to read/write text from/to file.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_extensions
Include some small extensions for Unity.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_randomex
Include random's utility functions or any other logic like Xorshift.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_csvfilereadwriter
CsvFileReadWriter provides simple functions to read/write csv file.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_ipaddressnotifier
IPAddressNotifier provides simple Observer pattern logic to notify local IPAddresses.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_commoncscrsp
This assets add crc.rsp file just under your Unity project Assets/. This hides some warnings.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_serverclienttimeobserver
Check Server -> Client -> Server transportation time.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_projectionmanager
Layout some rendertexture for projection.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_frameratechecker
Simply calculate and show frame-rate.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_jsonfilereadwriter
JsonFileReadWriter provides simple functions to de/serialize json from/to file.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_arrangerenderer
Split a texture in some pieces, and arrange these on a screen.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_combinemesh
Simplest sample to combine GameObject's Meshes into one Mesh asset.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_createtextmenu
Add some menu item to create text resource like csv(.csv), markdown(.md) and plain-text(.txt).
Last synced: 16 Dec 2024
https://github.com/xjine/unity_timescaleeditor
Add GUI on the right side of Play buttons to edit Time Scale.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_spoutreceiver
UnitySpoutReceiver receive and visualize Spout image. The player is enabled to set Vsync, FrameRate, and ScreenMode/Size.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_colorcorrectioneffects
Some ImageEffects to color correction.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_screenspacedeformshader
Deform vertices in screen space by using a deform map.
Last synced: 27 Nov 2024
https://github.com/XJINE/Unity_MenuItemCreateText
Add some menu item to create text resource like csv(.csv), markdown(.md) and plain-text(.txt).
Last synced: 10 Nov 2024
https://github.com/XJINE/Unity_FpsControlEffect
Control Fps wih PostEffect.
Last synced: 10 Nov 2024
https://github.com/xjine/unity_onguimanager
This is used to reduce OnGUI call. Because it makes some GC spike.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_depthnormalandvertexanimproblem
_CameraDepthNormalsTexture shows object depth( and normal) as it is even its modified in vertex shader.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_domemastercamera
DomeMasterCamera makes DomeMaster image with smallest camera sets, without Cubemap.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_expressionparser
ExpressionParser is simple implementation to parse expression into float value with DataTable.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_disableininspectorattribute
Add [DisableInInspector] attribute to make uneditable field.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_objectmanagementsystem
ObjectManagementSystem provide a quite simple logic to manage object counts and the references.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_sceneviewpixelsizeviwer
SceneViewPixelSizeViwer shows SceneView pixel size when the size changing.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_saveloadmanagerbase
Base class of to save and load data.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_avprodecklinksendreceiverutility
Sender / Receiver utility to use AVPro DeckLink more easier.
Last synced: 16 Dec 2024