Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
Projects in Awesome Lists by XJINE
A curated list of projects in awesome lists by XJINE .
https://github.com/xjine/unity_avprodecklinksendreceiverutility
Sender / Receiver utility to use AVPro DeckLink more easier.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_transformmonobehaviour
TransfromMonoBehaviour provides a transform property which will return cached transform.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_objectmanagementsystem
ObjectManagementSystem provide a quite simple logic to manage object counts and the references.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_saveloadmanagerbase
Base class of to save and load data.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_exhibitionsceneloader
ExhibitionSceneLoader provides helper GUI to load the first scene. The selected scene will be started after a few seconds and saved int your setting file.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_domemastercamera
DomeMasterCamera makes DomeMaster image with smallest camera sets, without Cubemap.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_shadermatrixhacks
Get some parameters from shader matrix.
Last synced: 16 Dec 2024
https://github.com/XJINE/Unity_FpsControlEffect
Control Fps wih PostEffect.
Last synced: 10 Nov 2024
https://github.com/xjine/unity_boundsmonobehaviour
BoundsMonoBehaviour regards its transform as Bounds, and which provides some functions of the Bounds.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_versionfilebuilder
Write a Version.txt when the project succeeded in build.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_subtractionshader
Scraping objects in contact.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_ipendpointinfo
IPEndPoint wrapper to setup from Inspector.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_nyancatlookingglass
NyanCat app for Looking Glass.
looking-glass nyan-cat sample unity
Last synced: 16 Dec 2024
https://github.com/xjine/unity_notecomponent
NoteComponent is a simple component to add a note into your GameObject. It will be removed when the scene start.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_remotecommands
RemoteCommand provides a simple logic to execute your methods from remote.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_mathcginc
Math.cginc includes some defined values and functions about math.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_mipmaptesttexturegenerator
Visualize mip levels of objects.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_ioutility
IOUtility.cs provides some functions to iterate files.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_keydebugmanager
KeyDebugManager provies key based debug system. It just keeps some key-function pairs, and do the function when its input.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_iinitializable
IInitializable is an interface to make force initializable object.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_ipaddressutil
IPAddress utilities mainly for local address.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_xdebug
XDebug has Debug class and it will replace UnityEngine.Debug. The (X)Debug class will keep logs with these time and the tag.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_rotateflip
ImageEffect to rotate and flip an image.
Last synced: 16 Dec 2024
https://github.com/xjine/unity3d_gpusnowfall
[実装中] ComputeShaeder と GeometryShader を使って雪を降らせる。
Last synced: 16 Dec 2024
https://github.com/xjine/unity_activestatemanager
Manage objects active state.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_slack
SlackAPI and SlackManager provides easy way to post some messages or upload file into Slack.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_ipaddressdrivensceneloader
IPAddressDrivenSceneLoader select and load your scene from IPAddress.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_xorshift
Xorshift is one of algorithm to generate random number.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_colorcorrectionshader
Shader functions to color correction
Last synced: 16 Dec 2024
https://github.com/xjine/unity_ipbasedenablemanager
Enable/Disable some objects and behaviours based on local IP address.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_billboardshader
These quads always show their faces to the camera.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_syncscenecamera
Sync scene camera to game camera.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_editorviewcapturebutton
Add buttons on the left side of toolbar to capture Scene and Game View.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_heathazeeffect
Make HeatHaze effect by using GrabPass.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_ilistex
IListEx provieds IList extension methods.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_grabpasssamples
Smallest GrabPass samples are included.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_drawing2dshapeshader
Basic shape drawing with Shader.
Last synced: 16 Dec 2024
https://github.com/xjine/wpf_interprocesscommunicationsample
WPF でプロセス間通信するサンプル。
Last synced: 16 Dec 2024
https://github.com/xjine/unity_layermanager
Assist to manage layer index and the name via script.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_simplesurfaceshaderwithgrabpass
Simple SurfaceShader with GrabPass
Last synced: 16 Dec 2024
https://github.com/xjine/unity_forcereserializehelper
Helper tool for ForceReserialize assets.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_messagepacksample
This repository provides simplest sample of MessagePack-CSharp.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_xrangeattribute
XRangeAttribute hide a RangeAttribute and show the default GUI when set into a non-int or float field. Default
Last synced: 16 Dec 2024
https://github.com/xjine/unity_objectcountchecker
Simply gets object counts in current scene.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_oscportscoketsample
https://github.com/nobnak/unity-osc を使って OSC を送受信するサンプルです。
Last synced: 16 Dec 2024
https://github.com/xjine/unity_texturerendereffect
Texture Render Effect is a effect just render a texture.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_postprocesszipbuilder
Make .zip file when build.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_projectstructureexporter
Export the file structure of a Unity project into a .txt file.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_unetworkmanagergui
GUI of Unity_UNetworkManager.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_rgbfloattex2darray
Test project to make RGBFloat formatted Tex2DArray.
Last synced: 16 Dec 2024
https://github.com/xjine/assets_orthogonalcube
Orthogonal cube vector image. .ai (cs5 or later) .wmf (for powerpoint)
Last synced: 16 Dec 2024
https://github.com/xjine/unity_settexturestomaterial
SetTexturesToMaterial will make Texture2DArray and set it to material in runtime.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_unityosc_sendsample
UnityOSC を使って OSC を送信するサンプルプロジェクトです。
Last synced: 16 Dec 2024
https://github.com/xjine/unity_windowedguilauncher
Show menu items to launch each GUI window. This is an extension of XGUI.
Last synced: 16 Dec 2024
https://github.com/xjine/unity3d_xjinespractice
練習用リポジトリ。部分的に異なるライセンスが適用されるリソースがあります。
Last synced: 16 Dec 2024
https://github.com/xjine/assets_stanfordbunny
StanfordBunny models & textures.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_stopwatch
Utility to measure performance of small action/function or continuous codes.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_horizontalvector4propertydrawer
Draw Vector4 properties in horizontal layout.
Last synced: 27 Nov 2024
https://github.com/xjine/unity_gameobjectactivationmanagers
Manage the active state of a specific GameObjects.
Last synced: 27 Nov 2024
https://github.com/xjine/unity_customsceneviewtoolbar
Add extra toolbar into SceneView.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_ipaddressbasedsceneloader
Select and load scene from IPAddress when start.
Last synced: 16 Dec 2024
https://github.com/xjine/unity_sceneobject
Setup SceneAsset in Inspector & load it runtime.
Last synced: 16 Dec 2024
https://github.com/xjine/linegrouptoslackchannelbot
Send same message to Slack channel when LINE group receive a message.
Last synced: 16 Dec 2024
https://github.com/xjine/cs_uintflag
Some utility functions to handle uint value as flag.
Last synced: 16 Dec 2024