An open API service indexing awesome lists of open source software.

awesome-game-engine-dev

Awesome list of resources for Game Engine Development.
https://github.com/stevinz/awesome-game-engine-dev

Last synced: 17 days ago
JSON representation

  • Libraries

    • JavaScript

      • GDevelop - Full-featured 2D game development. [[Website](https://gdevelop.io/)]
      • Impact - Game engine for desktop and mobile browsers. [[2D Level Editor](https://impactjs.com/documentation/weltmeister)]
      • Isogenic - Engine with advanced multiplayer, based on _Valve_'s multiplayer system.
      • melonJS - Modern 2D game engine, level editing with [Tiled](https://doc.mapeditor.org/en/stable/). [[Website](https://melonjs.org)]
      • microStudio - Online game engine. Learn and practice programming. [[Website](https://microstudio.dev/)]
      • Pixelbox.js - Sandbox to fast-prototype 2D tile-based games. [[Download](https://pixwlk.itch.io/pixelbox)]
      • QICI Engine - Toolset for making games.
      • Taro - Multiplayer engine with _Box2D_ physics, aka _Moddio_. [[Website](https://www.modd.io)]
      • Crafty - Create 2D games in a structured way.
      • Excalibur - Friendly TypeScript 2D game engine for the web.
      • Galacean - Web/Mobile-first engine built on WebGL and glTF.
      • Kaboom - Simple 2D framework.
      • LittleJS - Lightweight 2D framework with WebGL rendering.
      • Meep - ECS game framework.
      • Turbulenz - Modular 2D/3D game framework for browsers, desktops and mobile.
      • WhitestormJS - Framework for 3D apps / games, built on _Three.js_.
      • Convexhull.js - High-performance JavaScript 2D convex hull library.
      • Delaunator - Incredibly fast JavaScript library for Delaunay triangulation of 2D points.
      • Earcut - The fastest and smallest JavaScript polygon triangulation library for your WebGL apps.
      • Poly-Decomp.js - Decompose 2D polygons into convex pieces.
      • EaselJS - Makes working with the canvas element easy, part of [CreateJS](https://createjs.com/).
      • Escher.js - Interactive 2D graphics canvas framework.
      • Fabric.js - Powerful and simple JavaScript canvas library.
      • Konva - Canvas interactivity framework for desktop and mobile apps.
      • p5.js - Library for creative coding. [[Website](https://p5js.org)]
      • Paper.js - The swiss army knife of vector graphics. [[Examples](http://paperjs.org/)]
      • Pencil.js - Modular interactive 2D drawing library. [[Examples](https://pencil.js.org/)]
      • PixiJS - Fast, lightweight 2D library. [[Awesome](https://github.com/cursedcoder/awesome-pixijs) | [Editor](https://github.com/Megabyteceer/thing-editor) | [Essentials](https://github.com/ShukantPal/pixi-essentials) | [Website](https://pixijs.com/)]
      • Pts - Library for visualization and creative coding. [[Examples](https://ptsjs.org)]
      • Scrawl-canvas - Library for working with the canvas element.
      • Stage.js - 2D rendering engine for game development. [[Examples](https://piqnt.com/stage.js/)]
      • Two.js - Renderer agnostic 2D drawing API for the web.
      • ZIM - Creative canvas framework. [[Website](https://zimjs.com/)]
      • Babylon.js - Powerful web rendering engine. [[Extensions](https://github.com/BabylonJS/Extensions) | [Website](https://www.babylonjs.com/)]
      • ClayGL - WebGL library for scalable Web3D applications.
      • Four - Minimal three.js alternative.
      • Hilo3d - WebGL 3D rendering engine by _Alibaba_.
      • Litescene.js - WebGL 3D engine library, used by WebGLStudio.
      • LUME - Simplifies the creation of interactive 2D/3D experiences.
      • OGL - Fast, powerful, minimal WebGL library. [[Examples](https://oframe.github.io/ogl/examples)]
      • PicoGL.js - Minimal WebGL 2 rendering library. [[Examples](https://tsherif.github.io/picogl.js/)]
      • Pixi3D - 3D renderer for _PixiJS_, seamless integration with 2D apps. [[Examples](https://pixi3d.org/)]
      • RedGL - JavaScript 3D WebGL library.
      • Regl - Fast functional WebGL.
      • SwissGL - Minimalistic wrapper on top of WebGL2.
      • ThingJS - Lightweight, extendable 3D library, aka _t3d_.
      • TWGL - Tiny WebGL helper Library. [[Examples](http://twgljs.org/)]
      • x3dom - Integrate 3D content seamlessly into your webpage.
      • Sketch Three.js - Interactive sketches made with Three.js.
      • Sketchbook - 3D playground built on Three.js and Cannon.js.
      • Stemkoski Three.js Examples - Excellent set of instructive examples.
      • THREEx - Nice collection of open source game extensions.
      • Custom Shader Material - Extend Three.js materials with your own shaders.
      • irregular-grid - Examples of generating and using irregular grids. [[Demos](https://sketchpunklabs.github.io/irregular_grid/)]
      • Lamina - Extensible, layered shader material for Three.js.
      • screen-space-reflections - Screen space reflections in Three.js.
      • three-billboard-reflection - Performant plane reflections in Three.js.
      • three-mesh-bvh - Speed up raycasting and enable spatial queries on Meshes.
      • three-mesh-ui - VR user interfaces for Three.js.
      • three-nebula - WebGL particle system for Three.js. [[Examples](https://three-nebula.org/examples/custom-renderer)]
      • three-projected-material - Texture projection in Three.js.
      • three.ik - Inverse kinematics for Three.js.
      • voxelizer - Voxelization of 3D models.
      • drei - Useful helpers for react-three-fiber.
      • gltfjsx - Turns GLTFs into JSX components.
      • react-three-fiber - React renderer for Three.js.
      • Threlte - 3D framework and ecosystem for Svelte and Three.js. [[Website](https://threlte.xyz/)]
      • Bootstrap - Popular. Develop responsive, mobile first projects. [[Website](https://getbootstrap.com/)]
      • dat.GUI - Lightweight gui for changing variables in JavaScript.
      • Dojo - Gui widgets for web apps.
      • Guify - Simple gui for changing JavaScript variables. [[Demo](https://jons.website/projects/guify/)]
      • GuiGui - Gui for tweaking stuff in JavaScript. [[Demo](https://superguigui.github.io/guigui/)]
      • Inferno - React-like library for building high-performance user interfaces.
      • jQuery UI - The official gui library for jQuery.
      • Leva - React-first components gui.
      • Magic Circle - Multi-functional gui. Inspired by _dat.GUI_, _Unity_ and _Framer_.
      • PCUI - UI component library for the web by _PlayCanvas_.
      • Tweakpane - Compact gui for fine-tuning values.
      • uil - Simple JavaScript gui.
      • w2ui - Gui widgets for modern web apps.
      • Zebkit - Canvas rendered UI component libary.
      • Joycon.js - JavaScript controller functionality.
      • Mesekai - Real-time motion tracking.
      • use-gesture - Utility for mouse / touch gestures in React and JavaScript.
      • WebAR.rocks.faceDepth - Insert your face from your camera into a 3D scene.
      • Socket.io - Enables real-time bidirectional event-based communication.
      • Ammo.js - _Bullet 3D_ Physics engine ported as WebAssembly.
      • Cannon-es - Maintained fork of [Cannon.js](https://github.com/schteppe/cannon.js) 3D physics engine. [[Demos](https://pmndrs.github.io/cannon-es/)]
      • Goblin Physics - 3D physics engine written from the ground up in JavaScript. [[Demos](http://www.goblinphysics.com/)]
      • JoltPhysics.js - Port of _Jolt Physics_ to JavaScript (as WebAssembly). [[Demos](https://jrouwe.github.io/JoltPhysics.js/)]
      • Matter.js - Featured 2D physics engine for the web. [[Demos](https://brm.io/matter-js/)]
      • Oimo.js - Lightweight 3D physics engine. [[Demos](http://lo-th.github.io/Oimo.js)]
      • p2.js - 2D rigid body physics, by the creator of Cannon.js.
      • Physijs - Physics plugin for Three.js
      • Verly.js - Easy to integrate verlet physics engine. [[Demos](https://anuraghazra.dev/Verly.js/)]
      • Clipboard.js - Small, modern copy to clipboard.
      • Day.js - Fast 2kB alternative to [Moment.js](https://github.com/moment/moment) with the same modern API.
      • i18next - Popular internationalization framework.
      • jQuery - Fast and feature-rich JavaScript library. [[Website](https://jquery.com)]
      • PreloadJS - Preloading assets w/progress events.
      • Struct Vec - JavaScript array-like containers for multithreading.
      • Neo - Timeline for JavaScript. [[Demo](http://lo-th.github.io/neo/)]
      • Remotion - Create videos programmatically in React. [[Website](https://www.remotion.dev/)]
      • Butterfly - Diagramming library concentrated on flow and field layout by _Alibaba_.
      • Drawflow - Simple JavaScript flow library. [[Demo](https://jerosoler.github.io/Drawflow/)]
      • Flow - Node-graph library.
      • Litegraph.js - Create graphs in the browser similar to _Unreal Blueprints_. [[Demo](https://tamats.com/projects/litegraph/editor/)]
      • Node-RED - Low-code programming for event-driven applications.
      • Nodl - Framework for computational node graphs.
      • Rete.js - Framework for visual programming and node editors. [[Demo](https://rete.js.org/#/examples/basic)]
      • Capacitor - Run web apps natively on iOS, Android, Web, and more. [[Website](https://capacitorjs.com/)]
      • Electron Alternatives - Cross-platform gui app development options.
      • nx.js - JavaScript runtime for Nintendo Switch homebrew applications.
      • React - Declarative, efficient, and flexible JavaScript library for building user interfaces.
      • A-Frame - Web framework for building VR experiences. [[Website](https://aframe.io)]
      • Cocos Creator - Cross-Platform 2D/3D game creation. [[Website](https://www.cocos.com/en/creator)]
      • microStudio - Online game engine. Learn and practice programming.
      • Oasis - WebGL framework by _AntGroup_. 2D/3D, animation, physics.
      • Three.js - General-purpose 3D library. [[Awesome](https://github.com/0xAxiome/awesome-threejs) | [Docs](https://threejs.org) | [Editor](https://threejs.org/editor/) | [Examples](https://threejs.org/examples/)]
      • WebGL / WebGPU Frameworks - List of WebGL and WebGPU frameworks and libraries.
      • Discover Three.js - Create stunning 3D web apps using Three.js.
      • Stemkoski Three.js Examples - Excellent set of instructive examples.
      • Troika JS - Derived Material - Extend existing Three.js materials. [[Docs](https://protectwise.github.io/troika/troika-three-utils/createDerivedMaterial/)]
      • Joycon.js - JavaScript controller functionality.
      • Box2d.js - Box2D to ported as WebAssembly.
      • Particulate.js - Particle physics library designed to be simple, fast and stable.
      • Frame.js - JavaScript sequence editor.
      • Phaser - Fast 2D game framework. [[Website](https://phaser.io)]
      • Awesome JavaScript - Collection of browser-side JavaScript libraries and resources.
      • WebView2 - Microsoft Edge control allows you to embed web in native apps. [[Docs](https://learn.microsoft.com/en-us/microsoft-edge/webview2/)]
      • Infinite Reality Engine - 3D toolkit for the social spatial web. Formerly _Ethereal Engine_.
      • Rapier - Rust 2D/3D physics libary focused on performance, ported as WebAssembly.
    • Kotlin

      • Kotlin - General-purpose language, interoperates with Java. [[GitHub](https://github.com/JetBrains/kotlin)]
      • KorGE - Multi-platform 2D game engine for Kotlin. [[Website](https://korge.org/)]
      • FXGL - Game library for 2D, experimental 3D.
      • KTX - Kotlin extensions for the _libGDX_ game framework.
      • Awesome Kotlin - List of awesome Kotlin related stuff.
      • Kool - Multi-platform 3D Vulkan / OpenGL graphics engine. [[Examples](https://fabmax.github.io/kool/kool-js/)]
    • Lua

      • Awesome Lua - Awesome Lua packages and resources.
      • 3DreamEngine - 3D engine on top of _LÖVE_.
      • Gideros - 2D/3D cross-platform games with Lua. [[Website](http://giderosmobile.com/)]
      • INSTEAD - Simple Text Adventure Interpreter.
      • LÖVE - 2D framework for writing game code with Lua. [[Awesome](https://github.com/love2d-community/awesome-love2d) | [Website](https://love2d.org)]
      • Vectarine - A cross-platform game engine for fast prototyping with Lua and Luau [[Website](http://vectarine.surge.sh/)]
    • Pascal

      • Awesome Pascal - Curated list of Delphi / Pascal resources.
      • Delphi - Pascal dialect and popular IDE with cross-platform support.
      • Free Pascal - Mature, open source Pascal compiler.
      • Pascal Tutorials - Simple and easy Pascal tutorials.
      • Castle - Cross-platform 2D/3D game engine and editor. [[Website](https://castle-engine.io/)]
      • Apus - Cross-platform library for making 2D games.
      • Kraft - Object Pascal 3D physics engine.
    • Python

      • Awesome Python - List of awesome Python frameworks, libraries, software and more.
      • Anvil - Full stack web apps with nothing but Python.
      • Pyglet - Windowing and multimedia library intended for game development.
      • Brython - Python 3 running in the browser.
      • Arcade - Easy to use library for creating 2D arcade games.
      • Panda3D - Powerful, mature game engine developed by _Disney_ and _Carnegie Mellon_. [[Website](https://www.panda3d.org)]
      • Pygame - Game & multimedia app framework, built on _SDL_.
      • Pygcurse - [Curses-like](https://en.wikipedia.org/wiki/Curses_%28programming_library%29) library for text adventures / roguelikes. [[Website](http://inventwithpython.com/pygcurse/)]
      • Kivy - Cross-platform gui framework. [[Website](https://kivy.org/)]
      • Cave Engine - Fast and easy Python game engine for 3D.
      • ursina - Game engine powered by Python and _Panda3D_.
      • CustomTkinter - Modern, customizable UI-library based on _Tkinter_.
      • NiceGUI - Create web-based user interfaces with Python.
      • PySide - Official Python bindings for _Qt_.
      • PyQt - Python bindings for _Qt_.
      • tkinter - Standard Python interface to the Tcl/Tk GUI toolkit.
    • Ruby

      • Awesome Ruby - Collection of awesome Ruby libraries, tools, frameworks and software.
      • Ruby - Dynamic programming language, focused on simplicity / productivity. [[GitHub](https://github.com/ruby/ruby)]
      • Ruby on Rails - Web app framework. [[Website](https://rubyonrails.org)]
      • Ruby 2D - Make cross-platform 2D apps.
      • Mittsu - 3D graphics library based heavily on _Three.js_.
      • Glimmer - Gui library and DSL (domain specific language) framework.
      • Shoes - Cross-platform gui library. [[Website](http://shoesrb.com/)]
    • Rust

      • Awesome Rust - Curated list of Rust code and resources.
      • Makepad - Software development platform and native-rendering gui framework. [[Editor](https://makepad.dev/)]
      • Tao - Cross-platform windowing. [[Docs](https://docs.rs/tao/latest/tao/)]
      • Kira - Create expressive audio for games.
      • Fyrox - 2D/3D game engine with editor. Formerly _Rg3d_. [[Website](https://fyrox.rs/)]
      • Ambient - Multiplayer game engine.
      • Amethyst - Data-driven 2D/3D game engine aiming to be fast and configurable.
      • Bevy - Refreshingly simple data-driven 2D/3D game engine. [[Website](https://bevyengine.org)]
      • Macroquad - Easy to use game library, heavily inspired by _RayLib_.
      • Ash - Vulkan bindgins for Rust.
      • Glium - Safe wrapper arount the OpenGL API.
      • Kiss3D - Keep it simple, stupid 3D graphics engine.
      • Miniquad - Cross-platform rendering.
      • Vulkano - Safe and rich wrapper around the Vulkan API.
      • Azul - Desktop gui framework.
      • Dioxus - Cross-platform, React-like gui library.
      • Druid - Data-first gui design toolkit.
      • egui - Easy to use immediate mode gui. Runs on web and native. [[Demo](https://www.egui.rs/)]
      • Slint - Gui toolkit for embedded / desktop. Formerly _SixtyFPS_. [[Website](https://slint-ui.com/)]
      • Rapier - 2D/3D physics engines focused on performance. [[Docs](https://rapier.rs)]
      • wgpu - Cross-platform graphics API, powers WebGPU in _Firefox_.
    • Zig

      • Zig - General-purpose language and toolchain. [[Docs](https://ziglang.org/documentation/master/) | [GitHub](https://github.com/michal-z/zig)]
      • Zig Learn - Excellent Zig language resource.
      • Awesome Zig - Curated list of Zig code and resources.
      • Ziglings - Learn the Zig programming language by fixing tiny broken programs.
      • Upaya - Framework for creating game tools and helper apps.