awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
https://github.com/baba-s/awesome-unity-open-source-on-github
Last synced: 9 days ago
JSON representation
-
Optimization
- BetterDictionary - Better performance generic Dictionary and HashSet optimized
- graphy - commit/Tayx94/graphy?logoSize=auto) - Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger
- PolygonColliderSimplification - commit/j-bbr/PolygonColliderSimplification?logoSize=auto) - A set of scripts to reduce the complexity of Polygon2D and Edge Colliders
- UniRate - commit/renanwolf/UniRate?logoSize=auto) - A Unity plugin to easily manage the application frame rate and rendering interval.
- BetterDictionary - commit/komatus/BetterDictionary?logoSize=auto) - Better performance generic Dictionary and HashSet optimized
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Other Asset
- LowPolyShapes - commit/keijiro/LowPolyShapes?logoSize=auto) - Low poly basic shape library
- superpowers-asset-packs - commit/sparklinlabs/superpowers-asset-packs?logoSize=auto) - CC0-licensed asset packs for your games
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Other Shaders
- SonarFx - commit/keijiro/SonarFx?logoSize=auto) - Sonar effect
- SnowTrail - commit/nkihrk/SnowTrail?logoSize=auto) - Snow Trail
- DarkMatterShader - VFX
- colorgrade - commit/jarnik/colorgrade?logoSize=auto) - Color Grading
- KinoFog - commit/keijiro/KinoFog?logoSize=auto) - Global fog effect
- VolumeCloud - commit/yangrc1234/VolumeCloud?logoSize=auto) - Volume cloud
- KinoContour - commit/keijiro/KinoContour?logoSize=auto) - Contour line filter
- SpektrLightning - commit/keijiro/SpektrLightning?logoSize=auto) - Lightning effect
- FlipBook - commit/keijiro/FlipBook?logoSize=auto) - Flip book effect example
- ShaderTutorials - commit/ronja-tutorials/ShaderTutorials?logoSize=auto) - unity shader tutorials
- UnityVertexColors - commit/H-man/UnityVertexColors?logoSize=auto) - Unity Vertex Colors
- RippleEffect - commit/keijiro/RippleEffect?logoSize=auto) - Water surface ripple effect
- OIT_Lab - commit/candycat1992/OIT_Lab?logoSize=auto) - Order-independent Transparent
- 2DShadow - commit/unitycoder/2DShadow?logoSize=auto) - 2D Visibility / Shadow casting
- ShaderGum - commit/leon196/ShaderGum?logoSize=auto) - Unity3D GPU Sculpt & Morph
- OneBitGraphicShader - commit/inoook/OneBitGraphicShader?logoSize=auto) - 1 bit graphic shader
- KinoMirror - commit/keijiro/KinoMirror?logoSize=auto) - Mirroring and kaleidoscope effect
- DelaunayTriangulation - commit/inoook/DelaunayTriangulation?logoSize=auto) - Delaunay Triangulation
- Unity-Shaders - commit/CiaccoDavide/Unity-Shaders?logoSize=auto) - Some custom 3D/2D shaders
- Pixel-Burn-Effect - commit/Shealynntate/Pixel-Burn-Effect?logoSize=auto) - Pixel Burn shader effects made
- ShaderMan - commit/smkplus/ShaderMan?logoSize=auto) - Convert ShaderToy to Unity HLSL/CG
- UnityMaskShader - commit/fand/UnityMaskShader?logoSize=auto) - Mask shader for installation apps
- unity-frosted-glass - commit/andydbc/unity-frosted-glass?logoSize=auto) - Test of a frosted glass material
- HelpfulScripts - commit/cjacobwade/HelpfulScripts?logoSize=auto) - A collection of random, useful scripts
- TexturePanner - commit/AdultLink/TexturePanner?logoSize=auto) - This shader is a glorified texture panner
- SinewaveShapeDistortion - commit/khalladay/SinewaveShapeDistortion?logoSize=auto) - A Screen space distortion effect
- VolumetricLinesUnity - commit/johannesugb/VolumetricLinesUnity?logoSize=auto) - Source of the Volumetric Lines Asset
- Unity-CustomMipMaps - commit/azixMcAze/Unity-CustomMipMaps?logoSize=auto) - A custom mipmaps texture importer
- unity-sunburst-effects - commit/keijiro/unity-sunburst-effects?logoSize=auto) - Sunburst effects with mesh animation
- KinoFeedback - commit/keijiro/KinoFeedback?logoSize=auto) - Oldskool frame buffer feedback effect for Unity
- 2DFieldOfViewVisualization - commit/HuvaaKoodia/2DFieldOfViewVisualization?logoSize=auto) - A 2D field of view implementation
- VideoPlayerEffects - commit/keijiro/VideoPlayerEffects?logoSize=auto) - Experimental special effects for VideoPlayer
- unity3d-dissolve-shader - commit/kwnetzwelt/unity3d-dissolve-shader?logoSize=auto) - Dissolve by Distance & Dissolve by Height
- unity-shaderfog-example - commit/keijiro/unity-shaderfog-example?logoSize=auto) - An example of HLSL fog and surface shader fog
- UnityShaderCheatsheet - commit/nothke/UnityShaderCheatsheet?logoSize=auto) - Collection of Unity shader copypastas and gotchas
- DemkeysUnityShaders - commit/Demkeys/DemkeysUnityShaders?logoSize=auto) - Unity shaders made for various purposes, written in Cg/HLSL
- Rimlight - commit/AdultLink/Rimlight?logoSize=auto) - Customizable rimlight shader for Unity that includes pulsation and noise scrolling
- unity-cellular-automaton-based-ink-simulation - commit/mattatz/unity-cellular-automaton-based-ink-simulation?logoSize=auto) - 2D Cellular automaton based ink simulation
- UnityFlatShading - commit/miguel12345/UnityFlatShading?logoSize=auto) - Get a flat look for your models with one click, without touching your mesh
- unity-surfaceshader-flipbook - commit/thnewlands/unity-surfaceshader-flipbook?logoSize=auto) - Surface shaders with flipbook / spritesheet animation functionality
- Unity-Colour-Skybox - commit/increpare/Unity-Colour-Skybox?logoSize=auto) - remaking the old unity procedural skybox that was in the beta version ages ago
- unity-dithered-transparency-shader - commit/gkjohnson/unity-dithered-transparency-shader?logoSize=auto) - Unity material and shader for applying clipped, dithered transparency
- UnityGradientBackground - commit/miguel12345/UnityGradientBackground?logoSize=auto) - Get a beautiful background gradient just by adding a simple script to your camera
- DepthInverseProjection - commit/keijiro/DepthInverseProjection?logoSize=auto) - An example showing how to inverse-project depth samples into the view/world space
- WavTexture - commit/keijiro/WavTexture?logoSize=auto) - A Unity example showing how to bake a waveform of an audio clip into a texture and use it in a shader
- Smooth radial gradient shader - commit/Nrjwolf/unity-shader-smooth-radial-gradient?logoSize=auto) - Helps to create radial gradient without banding by using noise
- Radial fill shader - commit/Nrjwolf/unity-shader-sprite-radial-fill?logoSize=auto) - Helps to create radial fill with sprite
- fun-frag-shaders - Fun fragment shaders you can use in Unity
- ToonShading - commit/Kink3d/ToonShading?logoSize=auto) - A collection of "Toon" shaders for Unity based on a stepped PBR approximation
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Outline
- marching-ants-outline.shader - Unity Marching Ants Sprite Outline Shader
- Unity-Outline - Model effects
- globaloutline - commit/rickomax/globaloutline?logoSize=auto) - Global Outline
- UnityFx.Outline - commit/Arvtesh/UnityFx.Outline?logoSize=auto) - Screen-space outlines
- UnityOutline - commit/kerrot/UnityOutline?logoSize=auto) - Unity Ouline by post effect
- Facepunch.Highlight - Mesh outline effect
- OutLine_Geometry - commit/yuyujunjun/OutLine_Geometry?logoSize=auto) - VFX using Outline And Geometry
- UnityOutlineShader - commit/IronWarrior/UnityOutlineShader?logoSize=auto) - Source code for Outline Shader tutorial
- UltimateOutline - commit/Shrimpey/UltimateOutline?logoSize=auto) - The easiest way to achieve outlines in unity
- QuickOutline - commit/chrisnolet/QuickOutline?logoSize=auto) - Unity asset for adding outlines to game objects
- UnityOutlineFX - commit/michaelcurtiss/UnityOutlineFX?logoSize=auto) - Implementation of Unity's Editor outline for runtime
- Outline-Effect-but-its-faster - commit/JimmyCushnie/Outline-Effect-but-its-faster?logoSize=auto) - a fork of Outline Effect with improved performance
- unity-mesh-outline - commit/westmark/unity-mesh-outline?logoSize=auto) - Unity Package for rendering outlines around meshes/objects
- Unity-Outline - commit/zhangmaker/Unity-Outline?logoSize=auto) - Model effects
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Particle
- Mobile-Particle-Add-Revised.shader - Revised version of Mobile/Particles/Additive shader
- MetaBalls - commit/CloudyEMS/MetaBalls?logoSize=auto) - MetaBalls glory
- Fire-2D-in-Unity - commit/josemorval/Fire-2D-in-Unity?logoSize=auto) - Fire effect
- gpu-particles - commit/Robert-K/gpu-particles?logoSize=auto) - A GPU Particle System
- BloodFx - commit/keijiro/BloodFx?logoSize=auto) - Procedural blood stain shader
- Fragments - commit/keijiro/Fragments?logoSize=auto) - Fragment mesh objects for particle effects
- Flocking - commit/bryanrtboy/Flocking?logoSize=auto) - This project is using Particles to simulate a flocking behavior
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Physics
- Jello-Physics - commit/kwanchangnim/Jello-Physics?logoSize=auto) - 2D Soft Body Physics
- unity-2d-water-effect - commit/tutsplus/unity-2d-water-effect?logoSize=auto) - Water effect
- Unity3D_2DRopeEditor - commit/Dandarawy/Unity3D_2DRopeEditor?logoSize=auto) - 2D Rope Editor
- quickfracture - commit/OskarSigvardsson/quickfracture?logoSize=auto) - A unity destruction effect
- CarSimulator - commit/jongallant/CarSimulator?logoSize=auto) - A Top Down 2D Car Simulator
- SimpleMeshExploder - commit/unitycoder/SimpleMeshExploder?logoSize=auto) - Simple mesh exploder
- AngryBirdsStyleGame - commit/dgkanatsios/AngryBirdsStyleGame?logoSize=auto) - Angry Birds style game
- Custom-2D-Colliders - A set of custom 2D colliders
- unity-mesh-smoothing - commit/mattatz/unity-mesh-smoothing?logoSize=auto) - Mesh smoothing algorithm
- Custom-Primitive-Colliders - commit/WestHillApps/Custom-Primitive-Colliders?logoSize=auto) - Custom primitive colliders
- LiquidSimulator - commit/jongallant/LiquidSimulator?logoSize=auto) - Cellular Automaton 2D Liquid Simulator
- unity-verlet-simulator - commit/mattatz/unity-verlet-simulator?logoSize=auto) - Simple verlet integration simulator
- PBD-Fluid-in-Unity - commit/Scrawk/PBD-Fluid-in-Unity?logoSize=auto) - A PBD fluid in unity running on the GPU
- ProjectileShooting - commit/IronWarrior/ProjectileShooting?logoSize=auto) - Draws out the projectile's expected trajectory
- Piranha - commit/keenanwoodall/Piranha?logoSize=auto) - A very simple tool to make rigidbodies swarm a mesh in Unity
- Unity3d-QuadTree-Collision-Detection - commit/Chabinka/Unity3d-QuadTree-Collision-Detection?logoSize=auto) - QuadTree and Collision Detection Systems
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Portal
- PortalFX - commit/vux427/PortalFX?logoSize=auto) - Portal FX
- Unity-Portals - commit/HuvaaKoodia/Unity-Portals?logoSize=auto) - Portals by not using RenderTextures
- unity-portal-rendering - commit/pr0g/unity-portal-rendering?logoSize=auto) - Super small example of using offscreen render targets to achieve a portal effect
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Post Effect
- PixelVision - commit/n1ckfg/PixelVision?logoSize=auto) - Pixel effect LUT
- RasterEffects - commit/Ryanel/RasterEffects?logoSize=auto) - Image Effects
- Shaders - commit/OctoClo/Shaders?logoSize=auto) - Exploration of shaders
- KinoBinary - commit/keijiro/KinoBinary?logoSize=auto) - Binary image effect
- AsciiArtFx - commit/keijiro/AsciiArtFx?logoSize=auto) - ASCII art image effect
- UnityWhiteBalance - commit/dskjal/UnityWhiteBalance?logoSize=auto) - White Balance
- KinoSlitscan - commit/keijiro/KinoSlitscan?logoSize=auto) - Slit-scan image effect
- ASCII-Shader - commit/mandersson1024/ASCII-Shader?logoSize=auto) - An ASCII camera effect
- 2D-UI-Shader - commit/Orangexx/2D-UI-Shader?logoSize=auto) - UI and 2D Shader Unity
- Unity_StarGlow - commit/XJINE/Unity_StarGlow?logoSize=auto) - Simple star-glow effect
- Analog_Pixelate - commit/analogstudio/Analog_Pixelate?logoSize=auto) - Pixelation image effect
- UnityImageEffects - commit/hiroakioishi/UnityImageEffects?logoSize=auto) - Post Processing Effects
- unityglitch - commit/staffantan/unityglitch?logoSize=auto) - Glitch post-processing shader
- LightLeaksUnity - commit/danielzeller/LightLeaksUnity?logoSize=auto) - Light Leaks Image Effects
- unity-lens-flare-1 - commit/modanhan/unity-lens-flare-1?logoSize=auto) - Lens flare image effect
- UnityHSVColorModifier - commit/hiroakioishi/UnityHSVColorModifier?logoSize=auto) - HSV Color Modifier
- Unity_Image_Flash_Effect - Image Flash Effect
- unity-pixelShader - commit/codexus/unity-pixelShader?logoSize=auto) - pixel image effect shader
- unity-image-processing - commit/noshipu/unity-image-processing?logoSize=auto) - Image effect samples
- KinoFringe - commit/keijiro/KinoFringe?logoSize=auto) - Chromatic aberration image effect
- PhotoMosaic - commit/keijiro/PhotoMosaic?logoSize=auto) - Photographic mosaic image effect
- UnityAsciiArtEffect - commit/kaiware007/UnityAsciiArtEffect?logoSize=auto) - Ascii Art Image Effect for Unit3d
- CollectionOfUnityShader - commit/YESshowMeCode/CollectionOfUnityShader?logoSize=auto) - Collection of Unity Shader
- UnityScanlinesEffect - commit/aaaleee/UnityScanlinesEffect?logoSize=auto) - A simple scanlines image effect
- Unity3d-distortionImageEffect - commit/joansolroo/Unity3d-distortionImageEffect?logoSize=auto) - Distortion Image Effect
- DynamicCentralLineCamera - commit/MizoTake/DynamicCentralLineCamera?logoSize=auto) - Dynamic Central Line Camera
- KinoTube - commit/keijiro/KinoTube?logoSize=auto) - An image effect simulating analog video artifacts
- ImageEffectLab - commit/cyario/ImageEffectLab?logoSize=auto) - This is my unity shader experimental project
- ColorSpread - commit/lindenreid/ColorSpread?logoSize=auto) - color spreading post-processing effect in Unity
- UnityShaderEffect - commit/Mas9uerade/UnityShaderEffect?logoSize=auto) - Some basic unity shaders for image/ video effect
- UnityUVCheckerImageEffect - commit/kaiware007/UnityUVCheckerImageEffect?logoSize=auto) - Display UV Check pattern of image effect
- ImageEffectGraph - commit/iBicha/ImageEffectGraph?logoSize=auto) - Image effects for post processing stack created with shader graph
- unity-postprocessing-old-monitor-shader - commit/jfranmora/unity-postprocessing-old-monitor-shader?logoSize=auto) - Camera effect for use PostProcessingStackV2
- Unity-PostProV2-User-LUT-And-Z-Grading - commit/Philipp-Seifried/Unity-PostProV2-User-LUT-And-Z-Grading?logoSize=auto) - Z-Based Color Grading and Separate User LUT
- ClearFlagsMobile - commit/falconmick/ClearFlagsMobile?logoSize=auto) - A Unity Image Effect to reproduce the Clear Flags camera effect for mobile
- PixelBaseOutlinePostProcessing - commit/vux427/PixelBaseOutlinePostProcessing?logoSize=auto) - use some unity graphic API to display outline post processing
- XELF.Hexelate.Shader - commit/xelfia/XELF.Hexelate.Shader?logoSize=auto) - Hexelation Shader is an image effect Screen will be filtered by hexagonal grids
- FastPostProcessing - commit/demonixis/FastPostProcessing) - A small and fast post processing stack (only one pass) targeting mobile and mobile VR
- EdgeDetect-PostProcessingUnity - commit/jean-moreno/EdgeDetect-PostProcessingUnity?logoSize=auto) - Unity legacy Edge Detect image effect ported to Post Processing Stack v2
- Heatwave - commit/andrewgotow/Heatwave?logoSize=auto) - A simple post-processing effect for the Unity game engine which renders small-scale distortions
-
Prefab
- EditPrefab.cs - Better editing of prefabs
- PrefabEditor - You can edit Prefab
- Unity3D-PrefabEditor - commit/remibodin/Unity3D-PrefabEditor?logoSize=auto) - Edit prefabs on separate scene.
- unity-prefab-quickadd - commit/shelleylowe/unity-prefab-quickadd?logoSize=auto) - Quickly adding prefabs to the scene by creating shortcuts in the Hierarchy right-click menu
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Project Settings
- pump-editor - commit/rfadeev/pump-editor?logoSize=auto) - Collection of Unity editor helpers to boost productivity
- project-settings-toolbar - commit/baba-s/project-settings-toolbar?logoSize=auto) - A tool bar that can open each item of Project Settings
- Unity-Frequent-Settings-Shortcut - commit/Aghmat/Unity-Frequent-Settings-Shortcut?logoSize=auto) - Adding the Project Settings tab to the menu bar
- Unity-Project-Settings-in-a-New-Window - commit/tromero/Unity-Project-Settings-in-a-New-Window?logoSize=auto) - Menu shortcuts for opening Unity project settings in a window
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Project View
- ProjectPaneExtensions.cs - Add extensions
- CustomInspectorCreator.cs - Adds a tool to automagically generate boilerplate custom inspector code
- SearchTools - commit/eral/SearchTools?logoSize=auto) - Search Tools In Unity
- Unity Project Window Menu Customizer - Customize the menu that appears when you right-click on Project view
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Radar Chart
- RadarChart - commit/Zhuangdum/RadarChart?logoSize=auto) - Radar chart
- PolygonalUI - commit/AsehesL/PolygonalUI?logoSize=auto) - Radar chart
- unity-radarchart - commit/naichilab/unity-radarchart?logoSize=auto) - Radar chart
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Retro
- RetroSuite3D - commit/oxysoft/RetroSuite3D?logoSize=auto) - Some image effects and shaders to achieve a retro look in Unity
- RetroTVFX - commit/KillaMaaki/RetroTVFX?logoSize=auto) - A small collection of shaders for a range of authentic old TV effects
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Reverse Engineering
- UtinyRipper - commit/mafaca/UtinyRipper?logoSize=auto) - Tool for ripping assets from Engine resource files
- Il2CppDumper - commit/Perfare/Il2CppDumper?logoSize=auto) - Get types, methods, fields, etc. from Unity Il2Cpp binary file
- AssetStudio - commit/Perfare/AssetStudio?logoSize=auto) - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles
- UABE - commit/DerPopo/UABE?logoSize=auto) - Unity Assets Bundle Extractor
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Sample
- unity-minimap - commit/pointcache/unity-minimap?logoSize=auto) - Minimap
- SamplePinchScaling - Pinch scaling
- Unity-SimpleSpeechBubble - Simple UGUI SpeechBubble
- SamplePinchScaling - commit/splas-boomerang/SamplePinchScaling?logoSize=auto) - Pinch scaling
- Unity-SimpleSpeechBubble - commit/The-CodeVillain/Unity-SimpleSpeechBubble?logoSize=auto) - Simple UGUI SpeechBubble
- menu-circular - commit/MoonAntonio/menu-circular?logoSize=auto) - Circle menu
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Sample Project
- UnityBubbleGame - commit/superzhan/UnityBubbleGame?logoSize=auto) - BubbleGame
- CubeWorld - commit/federicodangelo/CubeWorld?logoSize=auto) - Minecraft like game
- Voxelmetric2 - A voxel framework
- Marching-Cubes - commit/Scrawk/Marching-Cubes?logoSize=auto) - Marching cubes
- MatchThreeGame - commit/dgkanatsios/MatchThreeGame?logoSize=auto) - A match-3 game
- Othello - commit/ledpup/Othello?logoSize=auto) - An Othello computer game
- 2d-gamedemo-robodash - commit/Unity-Technologies/2d-gamedemo-robodash?logoSize=auto) - Robodash
- nodulus - commit/Hyperparticle/nodulus?logoSize=auto) - Puzzle game with clever twists
- ParticleDecalDrawer - commit/Sacristan/ParticleDecalDrawer?logoSize=auto) - Particle decal drawer
- project-skylines - procedural retro 3d game
- FlappyBirdStyleGame - commit/dgkanatsios/FlappyBirdStyleGame?logoSize=auto) - Flappy Bird style game
- unity-planetGravity - commit/Xananax/unity-planetGravity?logoSize=auto) - Mario Galaxy Style Gravity
- ProceduralToolkit - commit/Syomus/ProceduralToolkit?logoSize=auto) - Procedural generation library
- 2d-techdemos - commit/Unity-Technologies/2d-techdemos?logoSize=auto) - Tech Demos for Unity 2D Features
- unity-sketchbook - commit/mattatz/unity-sketchbook?logoSize=auto) - Sketching utility like Processing
- UnityFruitCutter - commit/tutsplus/UnityFruitCutter?logoSize=auto) - Create a Fruit Ninja Inspired Game
- TowerDefense - commit/dgkanatsios/TowerDefense?logoSize=auto) - A Tower Defense style game example
- RedRunner - commit/BayatGames/RedRunner?logoSize=auto) - Red Runner, Awesome Platformer Game
- InfiniteRunner3D - commit/dgkanatsios/InfiniteRunner3D?logoSize=auto) - Creating an infinite 3D runner game
- UnityChanBallRoll - commit/unity3d-jp/UnityChanBallRoll?logoSize=auto) - Unity-chan's Ball a Roll demo project
- PokemonUnity - commit/PokemonUnity/PokemonUnity?logoSize=auto) - A framework to build Pokemon RPG games
- Pacman - commit/vilbeyli/Pacman?logoSize=auto) - A Pacman clone with original AI made using Unity / C#
- unity-design-patterns - commit/Naphier/unity-design-patterns?logoSize=auto) - Examples of programming design patterns
- Othello - commit/Phippen/Othello?logoSize=auto) - Creating Othello in Unity complete with AI using negamax of variable depth
- Unity-Design-Pattern - commit/QianMo/Unity-Design-Pattern?logoSize=auto) - All Gang of Four Design Patterns written in Unity C# with many examples
- Fruit-Ninja-Replica - commit/Brackeys/Fruit-Ninja-Replica?logoSize=auto) - This is the source code for a Fruit Ninja replica created during a Twitch Livestream
- Cut-the-Rope-Replica - commit/Brackeys/Cut-the-Rope-Replica?logoSize=auto) - This is the source code for a Cut the Rope replica created during a Twitch Livestream
- 3d-game-shaders-for-beginners - commit/lettier/3d-game-shaders-for-beginners?logoSize=auto) - how to implement SSAO, depth of field, lighting, normal mapping, and more
- UnityGameTemplate - commit/Team-on/UnityGameTemplate?logoSize=auto) - Template with all necessary stuff taken care, just create your games main features
- Millenium - commit/ToadsworthLP/Millenium?logoSize=auto) - The Thousand-Year Door
- project-skylines - commit/Zaphyk/project-skylines?logoSize=auto) - procedural retro 3d game
- UnitySlippyMap - commit/jderrough/UnitySlippyMap?logoSize=auto) - A slippy map implementation written in C#
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Scene View
- NormalsVisualizer.cs - Normals Visualizer
- SceneViewUIOverlay.cs - Unity editor extension to display a zoom indicator over the 2D scene view
- Arrows2DMovement.cs - To precisely move, rotate and scale GameObjects on a 2D scene, using the arrow keys
- SceneHistoryWidget.cs - Drop this into an Editor folder in your project to add a history widget to your scene view
- UnitySmoothEditorCamera - commit/dnnkeeper/UnitySmoothEditorCamera?logoSize=auto) - Smooth Scene View camera motion
Programming Languages
Categories
Script Utility
57
Other Shaders
49
Post Effect
40
Editor Utility
37
Sample Project
32
Inspector
24
ECS
24
Sprite
22
Static Code Analysis
21
iOS / Android
19
UI Utility
18
Camera
17
UI Shader
17
Editor Window
16
Physics
16
TextMesh Pro
15
Outline
14
Easing
14
Text
14
Attribute
14
Asset
14
Optimization
12
Water
11
iOS
11
Scene View
8
Collection
8
UI Debug
8
Scroll
8
Generator
8
Message Bus
8
Mesh
8
Extension Methods
7
Sound
7
Layout
7
Particle
7
Hierarchy
7
Shape
6
Object
6
Shader Collection
6
Sample
6
Bookmark
6
Mask
6
Script Debug
5
Code Editor
5
Effect
5
Android
5
Design
5
Hot Key
5
Low Poly
5
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5
Color Picker
5
Asset Bundle
4
Joystick
4
Trello
4
Reverse Engineering
4
Controller
4
Tool
4
Note
4
Metaball
4
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4
Project Settings
4
Event
4
Icon
4
Project View
4
Prefab
4
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4
Blur
4
Voxel
4
Symbol
3
Hologram
3
Transform
3
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3
UI Editor Extensions
3
UI Script
3
Fade
3
Lua
3
Curve
3
ShaderGraph
3
Radar Chart
3
Hatching
3
Portal
3
Wireframe
3
Async / Await
3
Touch
3
Multiplayer
2
3D Model
2
iPhone X / XS
2
Other Asset
2
Retro
2
Noise
2
Game View
2
Coroutine
2
Builder
2
Excel
2
Jelly
2
Force Field
2
Object Pooling
2
Dissolve
2
Shader Optimization
2
Shadow
2
Bloom
2
Tilemap
2
Button
1
Atlas
1
Color
1
Git
1
Test
1
WebGL
1
AI
1
Sub Categories
Keywords
unity
268
unity3d
189
unity-editor
40
shader
39
ugui
32
csharp
29
game-development
25
shaders
24
ui
21
unity3d-plugin
20
kogane-unity-lib
20
c-sharp
20
graphics
19
gamedev
17
unity-asset
14
game
14
unity-scripts
14
effect
11
assets
11
unity-3d
10
editor
10
effects
9
material
9
ecs
8
ios
8
textmeshpro
7
component
7
animation
7
android
7
entity-component-system
6
unity-extension
6
editor-extension
6
tool
5
game-dev
5
shaderlab
5
unity2d
5
unity3d-editor
5
3d
4
simulation
4
unity-extensions
4
asset
4
scene
4
extension
4
unity-plugin
4
blur
4
vfx
4
uguicomponent
4
sprites
3
cg
3
project
3