Projects in Awesome Lists tagged with signed-distance-functions
A curated list of projects in awesome lists tagged with signed-distance-functions .
https://github.com/nvlabs/instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
3d-reconstruction computer-graphics computer-vision cuda function-approximation machine-learning nerf neural-network real-time real-time-rendering realtime signed-distance-functions
Last synced: 12 May 2025
https://nvlabs.github.io/instant-ngp/
Instant neural graphics primitives: lightning fast NeRF and more
3d-reconstruction computer-graphics computer-vision cuda function-approximation machine-learning nerf neural-network real-time real-time-rendering realtime signed-distance-functions
Last synced: 20 Mar 2025
https://github.com/NVlabs/instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
3d-reconstruction computer-graphics computer-vision cuda function-approximation machine-learning nerf neural-network real-time real-time-rendering realtime signed-distance-functions
Last synced: 24 Mar 2025
https://github.com/fogleman/sdf
Simple SDF mesh generation in Python
3d 3d-models 3d-printing mesh python sdf signed-distance-functions
Last synced: 15 May 2025
https://github.com/ianthehenry/bauble
a playground for making 3D art with lisp and math
3d 3d-graphics art glsl graphics janet janet-lang lisp playground procedural-generation sdf sdfs shaders signed-distance-field signed-distance-functions wasm webassembly webgl
Last synced: 12 Dec 2024
https://github.com/stasilo/retrace.gl
Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser! 🎉
generative-art glsl graphics javascript path-tracer raymarching raymarching-distance-fields raytracing raytracing-engine shaders signed-distance-functions webgl2
Last synced: 20 Nov 2024
https://github.com/zubair-irshad/shapo
Pytorch code for ECCV'22 paper. ShAPO: Implicit Representations for Multi-Object Shape, Appearance and Pose Optimization
3d-computer-vision 3d-detection 3d-vision 6dof-pose computer-vision deep-learning implicit-neural-representation implicit-representions neural-fields optimization pose-estimation pytorch robotics scene-understanding shape-reconstruction signed-distance-functions texture-synthesis
Last synced: 08 May 2025
https://github.com/um-arm-lab/pytorch_volumetric
Volumetric structures such as voxels and SDFs implemented in pytorch
chamfer-distance kinematics pytorch robot sdf signed-distance-field signed-distance-functions voxel voxel-grid voxels
Last synced: 12 Apr 2025
https://github.com/markusmoenig/signedlua
Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.
bsdf lua metal modeler path-tracing procedural programming-language sdf signed-distance-functions
Last synced: 28 Apr 2025
https://github.com/yeicor/sdf-viewer
A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.
3d 3d-models 3d-printing cross-platform glsl mesh opengl raymarching rendering sdf shaders signed-distance-field signed-distance-function signed-distance-functions webgl
Last synced: 16 Mar 2025
https://github.com/lucidrains/differentiable-sdf-pytorch
Implementation of Differentiable Sign-Distance Function Rendering - in Pytorch
artificial-intelligence deep-learning scene-representations signed-distance-functions
Last synced: 23 Apr 2025
https://github.com/aniketrajnish/raymarching-engine-unity
A raymarching engine for Unity
raymarcher raymarching raymarching-algorithm signed-distance-functions unity-plugin unity-raymarching unity-tool unity3d
Last synced: 02 May 2025
https://github.com/soypat/gsdf
3D/2D CAD design package written in Go. GPU accelerated.
3d-printing autocad boolean-operations cad finite-element-method go golang gpu implicit-geometry implicit-surfaces mesh sdf signed-distance-field signed-distance-functions solid stl
Last synced: 23 Mar 2025
https://github.com/laura-a-n-n/tf-nlr
An unofficial implementation of Neural Lumigraph Rendering in TensorFlow 2.
neural-radiance-fields neural-rendering signed-distance-functions siren tensorflow2
Last synced: 14 Feb 2025
https://github.com/saggre/raymarch-engine
A game engine that renders primitive objects by utilizing raymarching
3d ambient-occlusion blinn-phong directx game-engine raymarching rendering sharpdx signed-distance-functions subsurface-scattering
Last synced: 12 May 2025
https://github.com/nikvoronin/gldetk
Ray marching FPS like playground w/ physics
csharp dotnet graphics-programming opengl opentk opentk-library procedural-generation raymarching raymarching-distance-fields raytracing sdf signed-distance-fields signed-distance-functions
Last synced: 06 Mar 2025
https://github.com/iklsr/sdfsandbox
âž• Experimental node based environment for interactively generating scenes with Signed Distance Functions
node-editor nodes opengl qt5 ray-marching sdf signed-distance-functions
Last synced: 03 Mar 2025
https://github.com/v-pan/fractals
CPU fractal rendering done in Rust - Currently WIP
fractals rendering rust signed-distance-functions
Last synced: 13 Mar 2025
https://github.com/hiradyazdan/sdf-ray4d-engine
SDF Raymarching with Vulkan, Qt and a Node-based Shader Editor (Educational Project)
glsl graphics multithreading node-editor qt5 raymarching raymarching-distance-fields sdf sdf-raymarching signed-distance-field signed-distance-functions sphere-tracing vulkan
Last synced: 04 Mar 2025
https://github.com/cyprus327/raymarching
Realtime ray marching made with OpenTK in C#.
mandelbulb mandelbulb3d raymarching raymarching-distance-fields raymarching-shader signed-distance-functions
Last synced: 11 Jun 2025